grace
libriscv
grace | libriscv | |
---|---|---|
2 | 16 | |
3 | 411 | |
- | - | |
0.0 | 9.6 | |
over 1 year ago | 4 days ago | |
C++ | C++ | |
MIT License | BSD 3-clause "New" or "Revised" License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
grace
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August 2022 monthly "What are you working on?" thread
I've made a lot of great progress on Grace, my bytecode interpreted language. Its syntax is inspired by Python, but it's very opinionated with some more "rigid" semantics. While there are probably some bugs I need to find and weird syntax errors I haven't tried yet that will break the compiler, it's got functions, control flow, file importing, built in primitive types and lists and dictionaries, and exceptions fully implemented.
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C++ Show and Tell - April 2022
I've been working on my own interpreted language Grace (https://github.com/ryanjeffares/grace) using C++17. It's similar to Python and Ruby, but I intend on using reference counting as opposed to a garbage collector. Top priority now are classes, functions as first class objects, importing other files, native functions, and squeezing out some more performance - most operations are really fast but my function calls are a serious bottleneck, will need a refactor. It's my first lang after following Robert Nystrom's Crafting Interpreters and some other resources, been a tonne of fun!
libriscv
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Ask HN: Looking for a project to volunteer on? (November 2023)
Seeking: https://github.com/fwsGonzo/libriscv
This is a C++ RISC-V emulator that focuses on isolating a single process, aka userspace emulation. I am currently working mostly on binary translation, and recently I have made a push to move it from experimental state to fully supported. Another experimental feature is embedding libtcc and using that for binary translation. It is fairly fast to compile, and gives decent speedups. The challenge is what to do now that (perhaps) some low hanging fruits have been picked.
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Writing a Tiny RISC-V Emulator [video]
I definitely recommend people to consider the base ISA of RISC-V if they want to try to implement a CPU or even full-system emulation. I understand that implementing a GameBoy emulator might be more attractive because you are working towards something graphical, but you can definitely get something similar with RISC-V, eg. Doom (SDL example: https://github.com/fwsGonzo/libriscv/tree/master/examples/do...)
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MSVC-compatible CMake project
This is the example project: https://github.com/fwsGonzo/libriscv/tree/master/examples/msvc
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MSVC troubles
Pretty much two days of work: https://github.com/fwsGonzo/libriscv/commits/master
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Hacker News top posts: Nov 21, 2022
Show HN: Libriscv – RISC-V userspace emulator library\ (7 comments)
- GitHub - fwsGonzo/libriscv: C++17 RISC-V RV32/64/128 userspace emulator library
- Show HN: C++17 RISC-V RV32/64/128 userspace emulator library
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C++17 RISC-V RV32/64/128 userspace emulator library
There is a doom emulation demo here now: https://github.com/fwsGonzo/libriscv/tree/master/emulator/do...
You will need to add the shareware doom1.wad yourself. :)
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