grace
kuroko-wasm-repl
grace | kuroko-wasm-repl | |
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2 | 1 | |
3 | 8 | |
- | - | |
0.0 | 0.0 | |
over 1 year ago | about 1 year ago | |
C++ | C | |
MIT License | MIT License |
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grace
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August 2022 monthly "What are you working on?" thread
I've made a lot of great progress on Grace, my bytecode interpreted language. Its syntax is inspired by Python, but it's very opinionated with some more "rigid" semantics. While there are probably some bugs I need to find and weird syntax errors I haven't tried yet that will break the compiler, it's got functions, control flow, file importing, built in primitive types and lists and dictionaries, and exceptions fully implemented.
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C++ Show and Tell - April 2022
I've been working on my own interpreted language Grace (https://github.com/ryanjeffares/grace) using C++17. It's similar to Python and Ruby, but I intend on using reference counting as opposed to a garbage collector. Top priority now are classes, functions as first class objects, importing other files, native functions, and squeezing out some more performance - most operations are really fast but my function calls are a serious bottleneck, will need a refactor. It's my first lang after following Robert Nystrom's Crafting Interpreters and some other resources, been a tonne of fun!
kuroko-wasm-repl
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August 2022 monthly "What are you working on?" thread
Kuroko 1.3.0 gets a release candidate. Lots of big things since 1.2.5, like optimized method invocation, more operator overloads, better support for f-string expressions (format specs, =, faster constructions), a long type with my own bigint implementation (this was the last thing I was still regularly opening Python repls for, so a huge personal win). I also fixed a bunch of little things that have been nagging me, like the compiler can now compile expressions directly, which allowed me to remove the kludge that made the repl work previously. The WASM web repl also got some love with a port of the core of Hiwire from Pyodide, giving a very straightforward interface between JS and Kuroko in a browser - and I rebuilt the web IDE on it. I've also been working on a new compiler, which will hopefully form the basis of 2.0 - and this might be the last 1.x release (though I expect at least a few 1.3.x bug fix releases).
What are some alternatives?
Jinx - Embeddable scripting language for real-time applications
boba - Boba Network Monorepo of the Optimism monorepo where Erigon sequencing happens :)
RESTCpp - Cross Platform Multi threaded REST API / HTTP Server framework using thread-pooling implementation with modern C++
Charm-MacOS - MacOS executable for Charm
rodin - Modern C++17 finite element method and shape optimization framework.
boba - A general purpose statically-typed concatenative programming language.
butter - A tasty language for building efficient software. WIP
minithesis - A very minimal implementation of the core idea of Hypothesis
tailspin-v0 - A programming language with extreme data-pattern matching and data-declarative syntax, hopefully different enough to be interesting
chrgfx - Converts to and from tile based graphics from retro video game hardware