quicksilver VS pixel_engine

Compare quicksilver vs pixel_engine and see what are their differences.

pixel_engine

A reproduction of the oldPixelGameEngine(by OneLoneCoder) written in rust (by Maix0)
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quicksilver pixel_engine
4 4
784 31
- -
0.0 0.0
almost 2 years ago over 1 year ago
Rust Rust
GNU General Public License v3.0 or later -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

quicksilver

Posts with mentions or reviews of quicksilver. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-01-02.

pixel_engine

Posts with mentions or reviews of pixel_engine. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-01-02.

What are some alternatives?

When comparing quicksilver and pixel_engine you can also consider the following projects:

photon - ⚡ Rust/WebAssembly image processing library

pixels - A tiny hardware-accelerated pixel frame buffer. 🦀

macroquad - Cross-platform game engine in Rust.

arewegameyet - The repository for https://arewegameyet.rs

ggez - Rust library to create a Good Game Easily

rust-graphics-crates

eat-apples-quick

bevy - A refreshingly simple data-driven game engine built in Rust

miniquad - Cross platform rendering in Rust

good-web-game - An alternative ggez implementation on top of miniquad.