rust-psp VS BlueEngine

Compare rust-psp vs BlueEngine and see what are their differences.

rust-psp

Rust on PSP. Panic and allocation support. Access PSP system libraries. (by overdrivenpotato)

BlueEngine

Blue Engine is a general-purpose and easy-to-use graphics engine written in rust. (by AryanpurTech)
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rust-psp BlueEngine
1 2
550 302
- 2.0%
6.3 7.8
3 days ago 28 days ago
Rust Rust
GNU General Public License v3.0 or later Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

rust-psp

Posts with mentions or reviews of rust-psp. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-02-01.

BlueEngine

Posts with mentions or reviews of BlueEngine. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-12-05.
  • Rust for mobile development?
    8 projects | /r/rust | 5 Dec 2022
    Hey there! Author of Blue Engine here.
  • Creating 3D figures in Rust
    2 projects | /r/rust_gamedev | 27 Nov 2022
    What you're describing can be done with any engine that does support creating shapes from vertices directly. I'm the author of Blue Engine and, in case of icospehere, I have built something similar which you can check if it can suit you.

What are some alternatives?

When comparing rust-psp and BlueEngine you can also consider the following projects:

rustscii - A Rust crate for creating ASCII console-style games

druid - A data-first Rust-native UI design toolkit.

CMFileManager-PSP - A multi-purpose file manager for the PSP, heavily inspired by the CM file manager design.

learn-wgpu - Guide for using gfx-rs's wgpu library.

UnityCsReference - Unity C# reference source code.

ndk - Rust bindings to the Android NDK

wgpu - Cross-platform, safe, pure-rust graphics api.

rust-android-gradle

raylib - A simple and easy-to-use library to enjoy videogames programming

bevy-examples - Shaders and other small Bevy examples

vange-rs - Rusty Vangers clone

zig-gamedev - Main monorepo for @zig-gamedev libs and example applications