BlueEngine VS rust-android-gradle

Compare BlueEngine vs rust-android-gradle and see what are their differences.

BlueEngine

Blue Engine is a general-purpose and easy-to-use graphics engine written in rust. (by AryanpurTech)
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BlueEngine rust-android-gradle
2 6
302 994
2.0% 2.5%
7.8 0.0
29 days ago 18 days ago
Rust Kotlin
Apache License 2.0 Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

BlueEngine

Posts with mentions or reviews of BlueEngine. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-12-05.
  • Rust for mobile development?
    8 projects | /r/rust | 5 Dec 2022
    Hey there! Author of Blue Engine here.
  • Creating 3D figures in Rust
    2 projects | /r/rust_gamedev | 27 Nov 2022
    What you're describing can be done with any engine that does support creating shapes from vertices directly. I'm the author of Blue Engine and, in case of icospehere, I have built something similar which you can check if it can suit you.

rust-android-gradle

Posts with mentions or reviews of rust-android-gradle. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-03-28.
  • Rust with FTC
    1 project | /r/FTC | 24 Jun 2023
    I thought for a second you meant physical rust... Anyway, rust doesn't have any benefits in FTC. If you really needed to use it you could try to use this but you still won't have any way of using the FTC SDK as it was built for java(at least without porting it to rust which will be a ton of work).
  • Cross-platform (Android, iOS) rust library
    1 project | /r/rust | 3 Apr 2023
    Is there any easy way to do this? I've seen this plugin as well, but it looks pretty much the same
  • Blog Post: Rust Is a Scalable Language
    2 projects | /r/rust | 28 Mar 2023
    That's significantly better than the C world where each project comes bundled with a bespoke build system that nobody else uses. I'm also not convinced that cargo present a significant barrier to interop. There's a Rust plugin for gradle (https://github.com/mozilla/rust-android-gradle) which bridges between gradle and Cargo. Looks simple enough to me.
  • You Have Mail: Email Notification on Android without Google Play Services
    3 projects | /r/rust | 16 Mar 2023
    rust-android-gradle to hook cargo into Android Gradle project
  • Rust for mobile development?
    8 projects | /r/rust | 5 Dec 2022
    This works great for android https://github.com/mozilla/rust-android-gradle
  • Status quo on developing for Android in Rust
    4 projects | /r/rust | 4 Oct 2021
    The mozilla gradle plugin makes compiling and packaging rust libraries quite painless. The jni-crate can be used on Android as well.

What are some alternatives?

When comparing BlueEngine and rust-android-gradle you can also consider the following projects:

druid - A data-first Rust-native UI design toolkit.

uniffi-rs - a multi-language bindings generator for rust

learn-wgpu - Guide for using gfx-rs's wgpu library.

cargo-mobile - Rust on mobile made easy!

ndk - Rust bindings to the Android NDK

flutter_rust_bridge - Flutter/Dart <-> Rust binding generator, feature-rich, but seamless and simple.

bevy-examples - Shaders and other small Bevy examples

yew-pwa-minimal - A minimal Progressive Web App using Yew.

rustdesk - An open-source remote desktop, and alternative to TeamViewer.

hashbrown - Rust port of Google's SwissTable hash map

dioxus - Fullstack GUI library for web, desktop, mobile, and more.