hashbrown
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rust-android-gradle | hashbrown | |
---|---|---|
6 | 22 | |
994 | 2,261 | |
2.5% | 2.2% | |
0.0 | 8.2 | |
19 days ago | 17 days ago | |
Kotlin | Rust | |
Apache License 2.0 | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
rust-android-gradle
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Rust with FTC
I thought for a second you meant physical rust... Anyway, rust doesn't have any benefits in FTC. If you really needed to use it you could try to use this but you still won't have any way of using the FTC SDK as it was built for java(at least without porting it to rust which will be a ton of work).
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Cross-platform (Android, iOS) rust library
Is there any easy way to do this? I've seen this plugin as well, but it looks pretty much the same
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Blog Post: Rust Is a Scalable Language
That's significantly better than the C world where each project comes bundled with a bespoke build system that nobody else uses. I'm also not convinced that cargo present a significant barrier to interop. There's a Rust plugin for gradle (https://github.com/mozilla/rust-android-gradle) which bridges between gradle and Cargo. Looks simple enough to me.
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You Have Mail: Email Notification on Android without Google Play Services
rust-android-gradle to hook cargo into Android Gradle project
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Rust for mobile development?
This works great for android https://github.com/mozilla/rust-android-gradle
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Status quo on developing for Android in Rust
The mozilla gradle plugin makes compiling and packaging rust libraries quite painless. The jni-crate can be used on Android as well.
hashbrown
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OpenD, a D language fork that is open to your contributions
That's because you're looking at a wrapper around the actual implementation (which lives in an external package). Notice "use hashbrown::hash_map as base;" at the top.
There's far more unsafe there: https://github.com/rust-lang/hashbrown/blob/f2e62124cd947b5e...
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I just published my first crate: `identified_vec` - I would love some input! PR's are most welcome.
You might want to check out how popular ecosystem crates do some of these things. Particularly relevant to you are probably crates providing collections, such as smallvec, hashbrown, or indexmap.
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GDlog: A GPU-Accelerated Deductive Engine
https://github.com/topics/swisstable
rust-lang/hashbrown: https://github.com/rust-lang/hashbrown
CuPy has array but not yet hashmaps, or (GPU) SIMD FWICS?
NumPy does SIMD:
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When Zig Outshines Rust – Memory Efficient Enum Arrays
Thanks, great point indeed. I am looking into this https://github.com/rust-lang/hashbrown
The way I think about it -- rather naively, I suppose -- is that I care more about the references cells make to each other than the actual grid of cells displayed on a table. The latter feels more like a "view" of the data than an actual data structure?
This also seems to align with the relative priority of (sorted from highest to lowest): figuring out the order of evaluation, calculating those evaluations, and finally displaying the results of the evaluation
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This Week in Rust # 500!!
updated std's hashbrown dependency to 0.14 which contains some optimizations
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Crust of Rust: std::collections [video]
The std hashmap is actually very fast and uses state of the art hashmap design, namely because it's implemented by hashbrown
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Deduplicating a Slice in Go
I believe Rust uses hashbrown as the underlying implementation now. This just calculates the number of buckets based on the number of items requested:
https://github.com/rust-lang/hashbrown/blob/009969a860290849...
Is it really the case that rehashing can guarantee that the number of buckets allocated will be sufficient for any given set of keys? In principle you could fail to rehash in a way that reduces collisions after k attempted rehashings.
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Blog Post: Rust Is a Scalable Language
For example, since the hashbrown crate is marked with #![no_std], it can be used as a dependency for the standard library.
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Hey Rustaceans! Got a question? Ask here (6/2023)!
To implement something that cannot be expressed in safe Rust, or at least cannot be expressed succinctly in safe Rust, like fundamental datastructures. The hashbrown crate contains a lot of unsafe code, but it's such high quality that it's now the backing implementation for std::collections::HashMap.
- Data-driven performance optimization with Rust and Miri
What are some alternatives?
uniffi-rs - a multi-language bindings generator for rust
dashmap - Blazing fast concurrent HashMap for Rust.
cargo-mobile - Rust on mobile made easy!
meow_hash - Official version of the Meow hash, an extremely fast level 1 hash
flutter_rust_bridge - Flutter/Dart <-> Rust binding generator, feature-rich, but seamless and simple.
flamegraph - Easy flamegraphs for Rust projects and everything else, without Perl or pipes <3
ndk - Rust bindings to the Android NDK
bumpalo - A fast bump allocation arena for Rust
yew-pwa-minimal - A minimal Progressive Web App using Yew.
moonfire-nvr - Moonfire NVR, a security camera network video recorder
rustdesk - An open-source remote desktop, and alternative to TeamViewer.
aoc - 🎄 My solutions and walkthroughs for Advent of Code and more related stuff.