ndk
flutter_rust_bridge
ndk | flutter_rust_bridge | |
---|---|---|
5 | 52 | |
1,047 | 3,568 | |
1.8% | - | |
8.0 | 10.0 | |
5 days ago | 12 days ago | |
Rust | Dart | |
Apache License 2.0 | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
ndk
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Bare Metal Rust in Android
You can already. The ndk allows any language to be compiled to android. For rust see
https://github.com/rust-mobile/ndk
Which has the tools to do this.
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Using Rust instead of C++ for Android NDK development
I found an official introduction to the topic: https://source.android.com/docs/setup/build/rust/building-rust-modules/overview I found these bindings and even tried to make the examples work without luck: https://github.com/rust-mobile/ndk There even exists an interface with the C++ library I am using: https://docs.rs/oboe/latest/oboe/
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Is the Rust ecosystem capable of making a cross-platform mobile game with p2p Bluetooth yet?
Is something wrong with https://github.com/deviceplug/btleplug or you haven't found it? You could also use bindings to platform libraries like https://github.com/microsoft/windows-rs and https://github.com/rust-mobile/ndk if btleplug doesn't have something fundamental to you.
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Rust for mobile development?
There's cargo-apk which is godsent extension making the process of building an apk as easy as cargo apk build. Although I wasn't able to make it fully work on my native machine, so I used miniquad's docker image, installed cargo-apk, and then built.
- Is there any other language that has something crucial that Rust hasn't? Minus libraries.
flutter_rust_bridge
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flutter_rust_bridge VS rinf - a user suggested alternative
2 projects | 17 Jan 2024
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plugin system for a flutter app
Use some sort of executable file, like webassembly. I've seen extism which is really cool. Though theres no dart port for it or a dart package, i think something could be done via flutter_rust_brige. This will allow people to use the languages supported via extism (js, go, rust, zig, cpp etc) to their full potential and have the language's ecosystem available and they can just compile the plugin to a wasm file and use it in the app. Downsides would be ig using that rust package in dart since flutter_rust_bridge does have some amount of complexity. And that for example, two plugins both written in say for example js, depend on some sort of http package, and both plugins load the same package twice in their respective wasm files. ig plugin files would be more larger in the end.
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Show HN: Slint - A Declarative UI Toolkit Written in Rust for Embedded & Desktop
Not a Flutter Dev, but have you tried 'flutter_rust_bridge' [0]. Seems provide some interop between flutter and rust and looks like a popular and active project. I'm native mobile dev and just curious about this kind of interop myself. If it's seamless then looks like good balance to do mobile front-end in flutter and mobile backend in rust.
[0] https://github.com/fzyzcjy/flutter_rust_bridge
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`flutter-rust-app-template`: This template provides instant capabilities to developers who want to embrace the power of Rust and Flutter together.
This template is primarily built using the flutter_rust_bridge library. It also incorporates several popular packages and modifications into the default Flutter template, ensuring optimal development process. It has been designed with future scalability and performance in mind.
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Anybody doing multithreading wasm controlled by rust?
If you want example code, the flutter_rust_bridge uses a webworker pool with shared memory on the web to multithread the execution.
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I need a GUI framework that can do the following!
There's also the thing that flutter_rust_bridge is currently broken for web development. I have a PR open, but it's running into weird issues with the CI and so can't be merged.
- Flutter oder React Native für Appentwicklung?
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Is it possible to build a gui which is both cross compatible and native?
For reference, https://github.com/fzyzcjy/flutter_rust_bridge. And dart is a really nice language too, my only real gripe is that I'm no longer used to [type] [variable] over [variable]: [type]
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Slint 1.0: The Next-Generation Native GUI Toolkit Matures
https://github.com/fzyzcjy/flutter_rust_bridge (Fixed your href)
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I’m working on a prototype for a tool that visualizes intra-project dependencies between the source files of a Dart project.
It appears that this is indeed what was happening. The issue has now been fixed in the template.
What are some alternatives?
stretch - High performance flexbox implementation written in rust
uniffi-rs - a multi-language bindings generator for rust
Weylus - Use your tablet as graphic tablet/touch screen on your computer.
dioxus - Fullstack GUI library for web, desktop, mobile, and more.
cargo-mobile - Rust on mobile made easy!
bevy - A refreshingly simple data-driven game engine built in Rust
apollo-framework - The Apollo framework is a toolkit for building stable and robust server software.
Flutter - Flutter makes it easy and fast to build beautiful apps for mobile and beyond
iced - A cross-platform GUI library for Rust, inspired by Elm
macroquad - Cross-platform game engine in Rust.
cbindgen - A project for generating C bindings from Rust code