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Disclaimer: I work for Slint
Indeed we are actively working on all of those topics:
Accessibility support in Slint is improving. We just merged the initial AccessKit integration into our winit backend -- https://github.com/slint-ui/slint/pull/2865
IDE integration - our VSCode extension is pretty stable these days (https://slint.dev/get-started#vscode) and we also support integrating into other IDEs via LSP (https://slint.dev/get-started#other-ide)
Graphical tooling for UI/UX designers - our current prototype www.slintpad.com needs more work to become an easy Drag n'Drop editor for UI/UX designers -- but we are on the right path to achieve that :)
Not a Flutter Dev, but have you tried 'flutter_rust_bridge' [0]. Seems provide some interop between flutter and rust and looks like a popular and active project. I'm native mobile dev and just curious about this kind of interop myself. If it's seamless then looks like good balance to do mobile front-end in flutter and mobile backend in rust.
[0] https://github.com/fzyzcjy/flutter_rust_bridge
While there are a lot of Rust UI frameworks, none of them are really recommended for production use yet. I suspect a few of the will die off and work will coalesce a few once things mature a bit.
Another nice feature of the Rust UI ecosystem is that lots of it is being built in a modular way. For example I maintain a layout engine [0] library which just does layout and can be easily integrated by anybody creating a UI library. And there a bunch of similar composable libraries covering rendering, text layout, accessibility, window creation, clipboard access, etc.
[0]: https://github.com/DioxusLabs/taffy
If you need something written in C and very tiny, I recommend LVGL https://lvgl.io/