rust-cpp
autocxx
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rust-cpp | autocxx | |
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11 | 17 | |
771 | 2,038 | |
- | 2.0% | |
4.6 | 7.7 | |
8 months ago | about 1 month ago | |
Rust | Rust | |
Apache License 2.0 | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
rust-cpp
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Improving Interoperability Between Rust and C++
I am the current passive maintainer of the cpp crate: https://github.com/mystor/rust-cpp
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Best practices in creating a Rust API for a C++ library? Seeking advice from those who've done it before.
I would like to utilize OMPL's functionality in Rust code, so I want to call into OMPL C++ code somehow in Rust. I've seen two (non-mutually-exclusive) options so far: - rust-cpp, which allows you to write C++ code in Rust within the cpp!() macro. - cxx, which allows you to define both sides of the FFI boundary manually (as opposed to bindgen's automatic generation).
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Microsoft is rewriting core Windows libraries in Rust
There's also the cpp and cxx crates for doing C++/Rust interop, but they probably aren't appropriate to use in all cases. The C ABI is definitely the safest way to go unless you're really trying to marry Rust and C++ code bases, not just writing library bindings.
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Zork++ reaches the v0.5.0, ...where the project has been [completely] rewritten in Rust
https://github.com/mystor/rust-cpp <- not a transpiler, but almost as good
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US NGO Consumer Reports also reporting on C and C++ safety for product development.
Otherwise, C would never have achieved success in MS-DOS when all the stuff it was binding to at the time required blocks of inline assembly. (Crates like rust-cpp do exist, which allow "inline C++" in the same way that C++ allows inline assembly.)
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Choosing language for a new project
Actually, you can make inline C++ macro in Rust. Similar unholy monstrosities exist for inline python, inline C, inline SQL, inline HTML,...
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Tired of safe programming? Embed C directly in your Rust code
Here is a more serious project that allows to embed C++ code directly in your Rust code: https://github.com/mystor/rust-cpp
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Hello, youki! Faster container runtime is written in Rust
Don't underestimate the power of procedural macros: https://github.com/mystor/rust-cpp
- Use a CPP library from Rust
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Rust with C++?
Alright, thanks for all your ideas! I also found this mystor/rust-cpp, which apparently allows inline c++ as opposed to cxx. Having yet to try out any of these, I like the idea of inline code more. Thought now I feel I need to brush up my skills a bit more to try this stuff out.
autocxx
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How do you feel about comments made by Tim Sweeney?
Meanwhile, one of the best C++ sources which community mostly think of - Chromium - starting to experience with Rust. If i'm not mistaken using https://github.com/google/autocxx
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The Val Object Model : Dave Abrahams, Sean Parent, Dimitri Racordon, David Sankel
There's bindgen, cxx and autocxx. Obviously not as convenient as C++ calling C++; the more you need to interoperate with C++ code the more it makes sense to just stay with C++.
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Are we reference yet? C++ references in Rust
If you want to reach the author for a correction, perhaps leave a comment on the Medium post or perhaps mention it on the autocxx PR I found this article from.
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The Unicode Consortium announces ICU4X 1.0, its new high-performance internationalization library. It's written in Rust, with official C++ and JavaScript wrappers available.
Rust and C++ are not directly interoperable, but you can try to use some fancy libraries if your C++ codebase is simple. Google is taking on this gargantuan task with autocxx. I believe it is related to their exploration efforts to bring Rust to Chrome.
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Mark Russinovich (Azure CTO): "it's time to halt starting any new projects in C/C++ and use Rust"
I used autocxx in a recent project and was amazed at how easy it was to call into C++ -- Rust Analyzer was even able to provide completion hints.
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The State Of Rust In 2022 – De Programmatica Ipsum
Sure, they can improve C++ interop - and they have been - but that doesn't help them maintain the dozens of millions of lines of C++ they (Google, and others) currently have. Carbon is a pragmatic solution to the state of affairs in C++ that doesn't require them to rewrite all of their existing code to improve its maintainability.
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Programming languages endorsed for server-side use at Meta
The areas you mentioned (CLI, web services, low level systems programming) are not mutually exclusive. Doing a good job on one doesn't mean something else is affected.
The folks who worked on the most popular command line argument parser (https://docs.rs/clap/latest/clap/#example) made a positive contribution that didn't detract from any other use case.
Similarly, the folks working on improving Rust for web services will also make it better for systems programming. In a blog post published today (https://blog.rust-lang.org/inside-rust/2022/07/27/keyword-ge...), they discuss keyword generics, a feature that will be equally helpful for `async` code and `const` functions evaluated at compile time.
There is already some interoperability with C++ (http://cxx.rs) and ongoing research into automating this interoperability (https://github.com/google/autocxx, https://github.com/google/crubit). Feels like there's enough effort
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Google brands Carbon language as an 'experimental successor to C++'
That's not at all in Rust's bill, it needs an interaction layer to talk to C++. Efforts like cxx (and google's own autocxx) try to make this layer more automated and less painful, but the layer is still there, it still has a cost, and it doesn't erase the impedance mismatches between the languages.
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Carbon Language: An experimental successor to C++
Notably Google is also investing in autocxx to make C++/Rust bidirectional interoperation easier
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Carbon - an experimental C++ successor language
Again, not really...? A lot of the proposed ABI changes (for C++ - I don't know what they're planning for Carbon) are trivial to automatically fix if you have source access. If you don't have source access, you "only" need to maintain the ABI at the boundaries between foreign code and your code, which is quite possible (especially after the success of autocxx and related projects in the Rust <-> C++ world)
What are some alternatives?
cxx - Safe interop between Rust and C++
derive_more - Some more derive(Trait) options
rust-bindgen - Automatically generates Rust FFI bindings to C (and some C++) libraries.
rust-ctor - Module initialization/global constructor functions for Rust
TIC-80 - TIC-80 is a fantasy computer for making, playing and sharing tiny games.
JavaCPP - The missing bridge between Java and native C++
gdnative - Rust bindings for Godot 3
rust-derive-builder - derive builder implementation for rust structs
carbon-lang - Carbon Language's main repository: documents, design, implementation, and related tools. (NOTE: Carbon Language is experimental; see README)
jakt - The Jakt Programming Language