rres
matio
rres | matio | |
---|---|---|
6 | 1 | |
329 | 325 | |
- | - | |
5.1 | 8.9 | |
11 days ago | 8 days ago | |
C | C | |
MIT License | BSD 2-clause "Simplified" License |
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rres
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How does raylib work with content and export?
raylib has no content manager and neither a default packaging format like MonoGame .xnb BUT I created rres to cover that advance requirement: https://github.com/raysan5/rres
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raylib 4.2 released!
rres 1.0: New rres resources packaging file-format, including a rres-raylib library implementation and rrespacker tool. rres file format has been under development for +8 years and it was originally created to be part of raylib. It was highly inspired by XNA XNB resources file format but design has changed a lot along the years. This first release of the format specs is engine-agnostic and has been designed to be portable to any engine, including lots of professional features like data processing, compression and encryption.
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does raylib have a package file for its resource files?
raylib does not provide a resource packaging mechanism by default, that's a high-level feature more common to engines than small libraries like raylib... but recently I created rres file-format and required tools for that pourpose: https://github.com/raysan5/rres
- Rres – A free and open file-format to package gamedev resources
- Rres – A simple and easy-to-use file-format to package resources
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Ideal method for including resources in Raylib-CS?
For Raylib in C/C++ I am aware of rres, though there doesn't appear to be a port for C#.
matio
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Library that allows us to work with HDF5 file format in C++?
I use matio to read/write matlab files which uses hdf5.
What are some alternatives?
Raylib-cs - C# bindings for raylib, a simple and easy-to-use library to learn videogames programming
Vcpkg - C++ Library Manager for Windows, Linux, and MacOS
raylib - A simple and easy-to-use library to enjoy videogames programming
h5pp - A C++17 interface for HDF5
gamemode - Optimise Linux system performance on demand
hdf5 - Official HDF5® Library Repository
cgif - GIF encoder written in C
SuiteSparse - The official SuiteSparse library: a suite of sparse matrix algorithms authored or co-authored by Tim Davis, Texas A&M University.
JAPM - Just Another PBO Manager: An Arma3 PBO Manager
Minizip-ng - Fork of the popular zip manipulation library found in the zlib distribution.
physac - 2D physics header-only library for videogames developed in C using raylib library.