rosettaboy VS v

Compare rosettaboy vs v and see what are their differences.

rosettaboy

A gameboy emulator in several different languages (by shish)

v

Simple, fast, safe, compiled language for developing maintainable software. Compiles itself in <1s with zero library dependencies. Supports automatic C => V translation. https://vlang.io (by vlang)
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rosettaboy v
11 219
465 35,296
- 0.1%
8.6 9.9
26 days ago 3 days ago
C++ V
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

rosettaboy

Posts with mentions or reviews of rosettaboy. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-09-18.
  • When Zig Outshines Rust – Memory Efficient Enum Arrays
    7 projects | news.ycombinator.com | 18 Sep 2023
    As somebody who has written the same gameboy emulator in C++, Rust, and Zig (as well as C, Go, Nim, PHP, and Python) - I have yet to find a place where language affected emulation correctness.

    Gameboy audio is kind of a pain in the ass (at least compared to CPU, which is fairly easy, and GPU, which is easy to get "good enough” if you don’t care about things like palette colours being swapped mid-scanline) - and some languages take more or less code to do the same thing (eg languages which allow one block of memory to be interpreted in several different ways concurrently will make the “interpret audio RAM as a bunch of registers” code much shorter with less copying) - but in my case at least, each one of my implementations actually has the same audio distortions, presumably because I’m misreading some part of the hardware spec :P

    https://github.com/shish/rosettaboy/

    (Also yes, the zig version is currently failing because every time I look at it the build system has had breaking changes...)

  • Ask HN: Why did Nim not catch-on like wild fire as Rust did?
    16 projects | news.ycombinator.com | 25 Jun 2023
    Niceness is subjective, but Nim is just as valid an addition to that group. Nim compiles to C and has had an --os=standalone mode for like 10 years from its git history, and as mentioned else-thread (https://news.ycombinator.com/item?id=36506087) can be used for Linux kernel modules. Multiple people have written "stub OSes" in it (https://github.com/dom96/nimkernel & further along https://github.com/khaledh/axiom).

    While it can use clang as a backend, Nim does not rely upon LLVM support like Zig or Rust (pre-gcc-rust working). Use on embedded devices is fairly popular: https://forum.nim-lang.org/search?q=embedded (or web search).

    Latency-wise, for a time, video game programming was a perceived "adoption niche" or maybe "hook" for Nim and games often have stringent frame rendering deadlines. If you are interested in video games, you might appreciate https://github.com/shish/rosettaboy which covers all but Ada in your list with Nim being fastest (on one CPU/version/compiler/etc). Note, however, that cross-PL comparisons are often done by those with much "porting energy" but limited familiarity with any but a few of the PLs. A better way to view it is that "Nim responds well to optimization effort" (like C/Ada/C++/Rust/Zig).

  • Finished building a working Game Boy Color emulator using React and WebAssembly 🎮🕹️
    5 projects | /r/webdev | 20 Jun 2023
  • Ask HN: What have you created that deserves a second chance on HN?
    44 projects | news.ycombinator.com | 26 Jan 2023
    https://github.com/shish/rosettaboy

    The same gameboy emulator rewritten in C++, Go, Nim, PHP, Cython, Python, Rust, and Zig (and WIP typescript); mostly to teach myself the languages and to compare and contrast their idioms.

    Also, when taken with a very large grain of salt, usable as a language benchmark (As with all benchmarks, there are lots of caveats - but as far as I’m aware this is unique in being “the same code in multiple languages” and “several thousand lines of code”):

      $ ./utils/bench.py
  • Zig 0.10.0 Release Notes
    1 project | news.ycombinator.com | 31 Oct 2022
  • Python 3.11 is much faster than 3.8
    11 projects | news.ycombinator.com | 26 Oct 2022
  • Writing a Game Boy Emulator in OCaml
    1 project | news.ycombinator.com | 12 Jan 2022
    Looks very polished, but major disappointment that it's not showcasing OCaml as part of RosettaBoy (https://github.com/shish/rosettaboy)
  • Which programming language or compiler is faster
    7 projects | news.ycombinator.com | 18 Dec 2021
    I’m working on it :) https://github.com/shish/rosettaboy

    (Ok it’s 5-10k lines rather than a million, but it’s non-trivial enough that the differences between languages are noticable)

  • RosettaBoy – the same Gameboy emulator in Rust, Python, and C++
    1 project | /r/opensource | 8 Oct 2021
    2 projects | /r/programming | 8 Oct 2021

v

Posts with mentions or reviews of v. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-02-24.
  • V Language Review (2023)
    6 projects | news.ycombinator.com | 24 Feb 2024
    Their site is clearly showing the language is in beta. The V documentation also states that autofree is WIP, and to use the GC instead. This isn't a corporate created language, but looks to be a true volunteer open source effort from people around the world.

    Their community, in comparison to others, even has their discussions open and open threads for criticism[1]. These

    [1]https://github.com/vlang/v/discussions/7610

  • Towards memory safety with ownership checks for C
    3 projects | news.ycombinator.com | 19 Feb 2024
    V also has this https://github.com/vlang/v/blob/master/doc/docs.md#embed_fil...
  • Vlang Release v0.4.4
    1 project | news.ycombinator.com | 16 Jan 2024
  • Vox: Upcoming open-source browser engine in V
    4 projects | news.ycombinator.com | 4 Jan 2024
  • Building a web blog in V &amp; SQLite
    1 project | /r/code | 29 Oct 2023
  • bultin_write_buf_to_fd_should_use_c_write
    1 project | /r/programmingcirclejerk | 25 Oct 2023
  • The V Machine Learning Roadmap and Ecosystem
    1 project | /r/programmingcirclejerk | 6 Oct 2023
  • Show HN: A new stdlib for Golang focusing on platform native support
    7 projects | news.ycombinator.com | 2 Oct 2023
    Goroutines was the selling point for me until they decided to introduce telemetry in their toolchain; that was what forced me to stop using Golang as a whole.

    About GC, I would say: if you implement C++'s RAII mechanism to replace garbage collection, then I believe this project will have a bright future.

    My final question is the following: how `pcz` compares to V language, from a syntax's perspective [1]?

    [1] https://github.com/vlang/v

  • Hopefully, the V developers will establish a relationship with Microsoft.
    1 project | /r/programmingcirclejerk | 4 Sep 2023
  • The V Programming Language 0.4
    6 projects | news.ycombinator.com | 28 Aug 2023
    V has the right to exist, have its supporters, and do things its own way. The creator and developers of V, from what I have seen, has always responded well to constructive criticism. Their language has discussions opened at their GitHub, unlike those for various other languages. They even have a thread for what people don't like and want improved about the language[1], again, something many other languages don't have.

    A lot of what was going on initially, was coming from obvious competitors, to include being uncivil, inflammatory, and insulting. The initial "criticism" was not so much that, but false accusations of the language being a scam, vaporware, fraud, or didn't really exist. To include attacks and jealousy about its funding and having supporters. This was not any kind of "valid" criticism, that the creator or contributors of the language could reason about.

    The "criticism" never died down, but rather after V was open-sourced and established itself on GitHub. The initial series of false accusations could not stand nor could the support it was getting be stopped. So, the rhetoric and targets shifted to whatever could be found to go after on the newly released alpha version of the language and its new website. In that new mix of what was being thrown at it, there were indeed some very valid criticisms, as can be found with any new language.

    Constructive and valid criticism, is not the same as insults, trolling, misinformation, rivalry, or false accusations. There is clearly a difference. It's disingenuous to pretend something from one group is the same as the other, or that the intent behind what is being done is not different.

    [1] https://github.com/vlang/v/discussions/7610

What are some alternatives?

When comparing rosettaboy and v you can also consider the following projects:

procs - Unix process&system query&format lib&multi-command CLI in Nim

zig - General-purpose programming language and toolchain for maintaining robust, optimal, and reusable software.

shumai - Fast Differentiable Tensor Library in JavaScript and TypeScript with Bun + Flashlight

go - The Go programming language

Programming-Language-Benchmark

Odin - Odin Programming Language

axiom - A 64-bit kernel implemented in Nim

Nim - Nim is a statically typed compiled systems programming language. It combines successful concepts from mature languages like Python, Ada and Modula. Its design focuses on efficiency, expressiveness, and elegance (in that order of priority).

awesome-python-typing - Collection of awesome Python types, stubs, plugins, and tools to work with them.

sokol - minimal cross-platform standalone C headers

KaithemAutomation - Pure Python, GUI-focused home automation/consumer grade SCADA

hn-search - Hacker News Search