roguelike-bevy-crossterm
Following Herbert Wolverson's Roguelike Tutorial - In Rust (https://bfnightly.bracketproductions.com/rustbook/), using bevy and crossterm. (by AlephAlpha)
mini-me
Inline multiline text-editor/prompt written in Rust. (by Avarel)
roguelike-bevy-crossterm | mini-me | |
---|---|---|
1 | 1 | |
4 | 25 | |
- | - | |
1.8 | 3.0 | |
over 3 years ago | 5 months ago | |
Rust | Rust | |
- | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
roguelike-bevy-crossterm
Posts with mentions or reviews of roguelike-bevy-crossterm.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-12-04.
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Starting with Bevy, trying to draw the tilemap. Need some help.
Modify the roguelike to use bevy's ECS with a shadow buffer for position-based calculations specific to the roguelike. And then see where I'm at and then add to the look-up by value discussion referenced above. Step 2 is probably not required, but I had expected that bevy_crossterm would be a fairly easy transition (it was not) because the crate has been around for awhile and there's already another roguelike started using TheBracket's roguelike tutorial.
mini-me
Posts with mentions or reviews of mini-me.
We have used some of these posts to build our list of alternatives
and similar projects.
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mini-me: Embeddable text-editor/prompt
The repository is located at https://github.com/Avarel/mini-me and the crate is at https://crates.io/crates/minime. It's still very much work in progress :) I would appreciate any pointers/ideas/implementation improvements!
What are some alternatives?
When comparing roguelike-bevy-crossterm and mini-me you can also consider the following projects:
tui-realm - 👑 tui-rs framework to build stateful applications with a React/Elm inspired approach
BevyRoguelike - Roguelike game using Rust and the Bevy engine
Umpire - Combat Quest of the Millennium
templates - Templates for bootstrapping a Rust TUI application with Ratatui
bevy_prototype_lyon - Draw 2D shapes in Bevy
AppFlowy - AppFlowy is an open-source alternative to Notion. You are in charge of your data and customizations. Built with Flutter and Rust.
bevy_tilemap - Tilemap with chunks for the Bevy game engine.
bevy - A refreshingly simple data-driven game engine built in Rust
bevy_crossterm - Crossterm plugin for the bevy game engine
roguelike-bevy-crossterm vs tui-realm
mini-me vs tui-realm
roguelike-bevy-crossterm vs BevyRoguelike
mini-me vs Umpire
roguelike-bevy-crossterm vs templates
mini-me vs templates
roguelike-bevy-crossterm vs bevy_prototype_lyon
mini-me vs AppFlowy
roguelike-bevy-crossterm vs bevy_tilemap
roguelike-bevy-crossterm vs bevy
roguelike-bevy-crossterm vs bevy_crossterm