rigs-of-rods VS Simbody

Compare rigs-of-rods vs Simbody and see what are their differences.

rigs-of-rods

Main development repository for Rigs of Rods soft-body physics simulator (by RigsOfRods)

Simbody

High-performance C++ multibody dynamics/physics library for simulating articulated biomechanical and mechanical systems like vehicles, robots, and the human skeleton. (by simbody)
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rigs-of-rods Simbody
4 -
972 2,222
1.0% 1.0%
9.2 6.5
15 days ago about 1 month ago
C++ C++
GNU General Public License v3.0 only Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

rigs-of-rods

Posts with mentions or reviews of rigs-of-rods. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-10.

Simbody

Posts with mentions or reviews of Simbody. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning Simbody yet.
Tracking mentions began in Dec 2020.

What are some alternatives?

When comparing rigs-of-rods and Simbody you can also consider the following projects:

SolarSystem - A solar system simulator with Verlet, using OpenGL for displaying.

Bullet - Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.

OpenLoco - An open source re-implementation of Chris Sawyer's Locomotion

CHRONO - High-performance C++ library for multiphysics and multibody dynamics simulations

3DWorld - 3D Procedural Game Engine Using OpenGL

ODE

position-based-dynamics - eXtended Position based dynamics implementation with soft body virtual cutting

Newton Dynamics - Newton Dynamics is an integrated solution for real time simulation of physics environments.

envoy - Cloud-native high-performance edge/middle/service proxy

Box2D - Box2D is a 2D physics engine for games

A - A program to simulate the motion of particles in a 3D space

Chipmunk - A fast and lightweight 2D game physics library.