rigs-of-rods
Librelancer
rigs-of-rods | Librelancer | |
---|---|---|
4 | 10 | |
972 | 486 | |
1.0% | 1.6% | |
9.2 | 9.4 | |
14 days ago | 15 days ago | |
C++ | C# | |
GNU General Public License v3.0 only | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
rigs-of-rods
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Lessons from Open-Source Game Projects
Rogs of Rods - Soft-body physics simulator mainly targeted at simulating vehicle physics. C++, OpenGL
- rigs-of-rods: Main development repository for Rigs of Rods soft-body physics simulator
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Rigs of Rods: free and open source vehicle simulator that uses soft-body physics
Link to the actual source code: https://github.com/RigsOfRods/rigs-of-rods/
- Rigs of Rods: Open-source vehicle simulator based on soft-body physics
Librelancer
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Lessons from Open-Source Game Projects
Librelancer - Freelancer clone. C#, OpenGL
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no Star Citizen? don't worry, we still have Freelancer.
Work is ongoing on making a modern engine to run Freelancer as well; https://librelancer.net/
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Pictures from Engineer Grind
Neither did I! https://librelancer.net/
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Freelancer: HD Edition 0.5 released!
There's also Librelancer (Win and Linux) which is an open source Freelancer re-implementation project.
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18 classic PC games you still can't get digitally
People should check out Librelancer if they get their hands in the game.
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Freelancer: HD Edition released!
Fans of Freelancer should take a look at Librelancer. It's an open source re-implementation of the game for Windows and Linux with high resolution support, multi-threading, better user interface and bug fixes.
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Hey Devs, please bring Freelancer to GOG
No it's Librelancer. I've just checked. Link: https://github.com/Librelancer/Librelancer
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[Steam] Summer Sale 2021 (Day 2)
LibreLancer - Freelancer
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Star Citizen Progress Tracker v1.0
[Librelancer]: https://github.com/Librelancer/Librelancer
The scale of Star Citizen is way larger than Freelancer, and the potential of the game is greater as well since you can do many things in the game. If one day Star Citizen releases and delivered what's promised, the game will last for a very long time. So for the fans, the wait maybe worth it.
(And hopefully it will be released before Elon Musk, NASA, ESA, CNSA or ROSCOSMOS etc give us the real-world version and make us actual 1-heart space-slaves LOL)
For the non-fans, however, the market is largely fulfilled by Elite Dangerous, No Man's Sky etc.
- Librelancer 2021.01 released [A re-implementation of Freelancer]
What are some alternatives?
SolarSystem - A solar system simulator with Verlet, using OpenGL for displaying.
CorsixTH - Open source clone of Theme Hospital
OpenLoco - An open source re-implementation of Chris Sawyer's Locomotion
julius - An open source re-implementation of Caesar III
3DWorld - 3D Procedural Game Engine Using OpenGL
jazz2 - 🎮 · Jazz² Resurrection: Open-source reimplementation of Jazz Jackrabbit 2
position-based-dynamics - eXtended Position based dynamics implementation with soft body virtual cutting
OpenClaw - Reimplementation of Captain Claw (1997) platformer
envoy - Cloud-native high-performance edge/middle/service proxy
OpenApoc - Opensource rebuild of the XCOM Apocalypse Engine that requires the original files to run.
Simbody - High-performance C++ multibody dynamics/physics library for simulating articulated biomechanical and mechanical systems like vehicles, robots, and the human skeleton.
OpenJK - Community effort to maintain and improve Jedi Academy (SP & MP) + Jedi Outcast (SP only) released by Raven Software