renderer
rye
renderer | rye | |
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3 | - | |
2,342 | 102 | |
- | 0.0% | |
10.0 | 2.4 | |
about 3 years ago | 12 months ago | |
C | Go | |
MIT License | MIT License |
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renderer
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Does using a software rendering for easier console porting makes any sense?
This question was inspired by examining the code of pure software renderer at https://github.com/zauonlok/renderer It looks like its capabilities are really impressive and there's next to no dependencies involved other than a plain C compiler. I imagine if you can get a screen handle to swap a screen buffer then you can basically run these samples on anything. So I wonder: can a software rendered like this be used for implementing graphic part of the game so that porting it to any exotic platform would be a breeze (or at leas much easier than dealing with all the differences between all of the different GPI APIs)...?
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3D game shaders for beginners: step-by-step guide to SSAO, lighting, and more
been on my 3D todo list for a while. you might also like these:
https://github.com/ssloy/tinyrenderer
https://github.com/zauonlok/renderer
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Any open source software renderers that use *scanline-based* triangle rendering algorithm with pure integer arithmetic, top-left rule, and texture mapping?
Not sure if this one meets all the criteria or not: https://github.com/zauonlok/renderer
rye
We haven't tracked posts mentioning rye yet.
Tracking mentions began in Dec 2020.
What are some alternatives?
PL3D-KC - A very fast and simple software renderer using only integers and fixed point math. PiSHi LE (PL) is a subset of the 3D software graphics library used in King's Crook.
melody - :notes: Minimalist websocket framework for Go
goAPIBaseProject - simple api project written in go
Revel - A high productivity, full-stack web framework for the Go language.
chain - Composable chains of nested http.Handler instances.
Faygo - Faygo is a fast and concise Go Web framework that can be used to develop high-performance web app(especially API) with fewer codes. Just define a struct handler, faygo will automatically bind/verify the request parameters and generate the online API doc.
3d-game-shaders-for-beginners - 🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
fasthttprouter - A high performance fasthttp request router that scales well
small3dlib
Air - An ideally refined web framework for Go.
rest - rest/http helpers
Iris - The fastest HTTP/2 Go Web Framework. New, modern and easy to learn. Fast development with Code you control. Unbeatable cost-performance ratio :rocket: