react-native-xaml
FFmpegInteropX
react-native-xaml | FFmpegInteropX | |
---|---|---|
1 | 1 | |
89 | 192 | |
- | 2.1% | |
7.0 | 6.5 | |
2 months ago | about 1 month ago | |
C++ | C++ | |
MIT License | Apache License 2.0 |
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react-native-xaml
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Microsoft: We will end support for Windows 10 in 2025. Windows 10 in 2021:
This is EXACTLY what React Native produces on Windows. It drives UWP XAML (it even uses WinUI 2: https://microsoft.github.io/react-native-windows/docs/customizing-sdk-versions), and you can directly declare UWP XAML controls in your JS code instead of using the cross-platform control abstractions by using https://github.com/microsoft/react-native-xaml. I'm not sure how more UWP you want.
FFmpegInteropX
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ffmpeg over Software defined routing
Link to the library and issue
What are some alternatives?
UWP Community Toolkit - The Windows Community Toolkit is a collection of helpers, extensions, and custom controls. It simplifies and demonstrates common developer tasks building .NET apps with UWP and the Windows App SDK / WinUI 3 for Windows 10 and Windows 11. The toolkit is part of the .NET Foundation.
DirectXTK12 - The DirectX Tool Kit (aka DirectXTK12) is a collection of helper classes for writing DirectX 12 code in C++
WinUI-Gallery - This app demonstrates the controls available in WinUI and the Fluent Design System.
Windows UI Library - Windows UI Library: the latest Windows 10 native controls and Fluent styles for your applications
react-native-winrt - Windows Runtime projection for React Native for Windows
DirectXMath - DirectXMath is an all inline SIMD C++ linear algebra library for use in games and graphics apps
winui3-without-xaml - WinUI 3 in C++ Without XAML
react-native-windows - A framework for building native Windows apps with React.
winui3-without-midl - WinUI 3 with C++ and XAML but without MIDL
GlosSI - Tool for using Steam-Input controller rebinding at a system level alongside a global overlay
calculator - Windows Calculator: A simple yet powerful calculator that ships with Windows