rdl2021-tutorial
/r/roguelikedev Tutorial 2021 (by tredfern)
gruid-rltuto
roguelike tutorial in Go using the framework gruid (by anaseto)
rdl2021-tutorial | gruid-rltuto | |
---|---|---|
1 | 7 | |
0 | 19 | |
- | - | |
0.0 | 0.0 | |
almost 3 years ago | 8 months ago | |
Python | Go | |
MIT License | ISC License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
rdl2021-tutorial
Posts with mentions or reviews of rdl2021-tutorial.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-06-28.
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RoguelikeDev Does The Complete Roguelike Tutorial - Week 1
Fairhaven Adventures | Github
gruid-rltuto
Posts with mentions or reviews of gruid-rltuto.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-08-17.
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RoguelikeDev Does The Complete Roguelike Tutorial - Week 8
In the end, I'm a bit behind on the schedule with gruid-rltuto, because I did not have much time lately, but I plan on finish the remaining 2-3 parts in the following weeks, as soon as I have some time.
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RoguelikeDev Does The Complete Roguelike Tutorial - Week 6
Well, I had little time for coding last week, so less progress than expected for gruid-rltuto : I only finished Part 10 just now. Saving and loading was actually quite easy because of standard library gob package, which allowed for automatic serialization of all the game data.
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RoguelikeDev Does The Complete Roguelike Tutorial - Week 4
Parts 6 and 7 of gruid-rltuto for Go are done. There were some little refactorings, but no big deals with these two parts. When creating the interface, I went with a more traditional look (keeping the 80x24 dimensions), because of personal preference, but it's easy to change this. I did implement monster examination like in the Python tutorial, using the mouse, leaving implementation of a keyboard examination mode to the reader :-)
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RoguelikeDev Does The Complete Roguelike Tutorial - Week 3
Parts 4 and 5 of the gruid-rltuto in Go are ready! There's nothing really special to tell about them: I followed the Python tutorial closely enough, except for superficial things (like graphical representation of terrain, fov and entities) and language-related stuff (OO in Python is quite different than in Go). The FOV algorithm I used is symmetric shadow casting as implemented in gruid.
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RoguelikeDev Does The Complete Roguelike Tutorial - Week 2
This weeks' parts 2 and 3 are ready in the gruid-rltuto version of the tutorial in Go.
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What are Go devs using for a terminal engine?
BTW, you may already be aware of it, but I'm doing a roguelike tutorial, though using SDL2 as default driver, but you might still find it useful to get started on non driver-specific stuff.
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RoguelikeDev Does The Complete Roguelike Tutorial - Week 1
If anyone is interested in doing the tutorial in Go, you may want to have a look at the gruid-rltuto repository: I'm making the tutorial in Go following the overall structure of the tcod tutorial.
What are some alternatives?
When comparing rdl2021-tutorial and gruid-rltuto you can also consider the following projects:
python-tcod - A high-performance Python port of libtcod. Includes the libtcodpy module for backwards compatibility with older projects.
bracket-lib - The Roguelike Toolkit (RLTK), implemented for Rust.
indigo - An FP game engine for Scala.
cov-python - Following along with RogueLikeDev Tutorial!
Resistance
RLDev2021 - RoguelikeDev Does The Complete Roguelike Tutorial Starting June 29th 2021
RoguelikeTutorial2021 - 2021 r/RoguelikeDev Tutorial
entt - Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
KoboldRL - A kobold roguelike based on the Libtcod Tutorial
roguelike-tutorial-2021 - My repo for following along with the Complete Roguelike Tutorial using Rust and SDL2.
rdl2021-tutorial vs python-tcod
gruid-rltuto vs python-tcod
rdl2021-tutorial vs bracket-lib
gruid-rltuto vs indigo
rdl2021-tutorial vs cov-python
gruid-rltuto vs Resistance
rdl2021-tutorial vs RLDev2021
gruid-rltuto vs RoguelikeTutorial2021
rdl2021-tutorial vs entt
gruid-rltuto vs KoboldRL
rdl2021-tutorial vs RoguelikeTutorial2021
gruid-rltuto vs roguelike-tutorial-2021