rawgl
RenPy
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rawgl
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Lessons from Open-Source Game Projects
raw(gl) - Another World clone. C++, SDL2
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Another World Ported to FPGA
Gregory Montoir have reimplemented the VM in C++ here:
https://github.com/cyxx/rawgl
He also did the same for Flashback (REminiscence)
- For you oldschooler RetroGaming old farts out there! WHO REMEMBERS this weirdo game WAY back when? Geeze is this game hard hahahahaha. WELL now it runs Super Duper fast, ya know, THIRTY years later
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Please Help Me Identify a Game
Depending on where you live, it was either called "Out Of This World" or "Another World". It's a cool game, because the engine was written as a kind of "virtual machine" that interprets game bytecode. And the interpreter itself was pretty small, and easy to port to new platforms, so although the game started on the Amiga and Atari ST, it got a ton of ports over the years (literally a couple dozen systems). There are even open source versions of the game engine.
RenPy
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Lessons from Open-Source Game Projects
Ren'Py - Visual Novel Engine. Python, Cython, C
- Ask HN: Software to Develop Interactive Stories?
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cRPG's often have poor writing. Why is that?
Here are 2 interactive story game engines: * https://www.renpy.org/ * https://twinery.org/
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Having an issue with custom credits menu
###################################################### Credits label credits(): $ credits_speed = 20 scene black show text '''{b}Blabla:{/b}\n\n{i}Me{/i}\n\n\n {b}Clacla:{/b}\n\n{i}You{/i}\n\n\n {b}Dladla:{/b}\n\n {i}He{/i}\n\n\n {b}Hlahla:{/b}\n\n{i}She{/i}\n\n\n {b}Brrr:{/b}\n\n{i}Grrr{/i}\n\n\n {b}Drrr:{/b}\n\n{i}Hrrr{/i}\n\n\n\n\n Made with {a=https://www.renpy.org/}Ren'Py{/a} v[renpy.version_only]\n\n\n{b}Ren'Py License:{/b}\n[renpy.license!t]''' at Move((0.5, 1.0), (0.5, -1.0), credits_speed, xanchor=0.5, yanchor=0) with Pause(credits_speed+4) return init screen about(): tag menu add "main_menu" use game_menu(_("Credits"), scroll="viewport"): style_prefix "about" fixed: xalign 0.5 yalign 0.5 viewport id "vp": draggable True mousewheel True has vbox: spacing 3 textbutton _("whattheheeeeellll") action Jump("credits") init -1 style about_label is gui_label init -1 style about_label_text is label_text init -1 style about_text is gui_text init -1 style about_label_text: size gui.label_text_size
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How would I make a visual novel on Mv?
You can also check https://www.renpy.org/
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Here are some screenshots from my recently finished visual novel about Fischl, "Wahn und Traum"! (incidentally free to play now and findable in the comments)
I can't speak for in-game stuff, but I encourage anyone who wants to to try making a visual novel! It's way easier than you'd think it is. The only tools I really used were Ren'Py (the engine), CSP and Paint.net (for the art), and KKT (for the models).
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Otome game companies to work for
If you want full creative control, I would suggest going your own way and making indie games. The visual novel engine, Ren'py, is free to use and fairly easy to learn. They have a lot of helpful resources including Lemmasoft Forums, which is a great place to ask questions and find talent such as artists (we found our sprite/CG artist, BG artist, and GUI artist here, along with one of our voice actors).
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Hello, using ChatGPT as a text base game. I have some questions.
Make your text game, but not "within ChatGPT". Instead, make a game. You could use Ren'Py or really anything.
- Startup Issue
- Best way to approach a matching mechanic?
What are some alternatives?
RigelEngine - A modern re-implementation of the classic DOS game Duke Nukem II
Pygame - 🐍🎮 pygame (the library) is a Free and Open Source python programming language library for making multimedia applications like games built on top of the excellent SDL library. C, Python, Native, OpenGL.
f2bgl - Fade To Black engine reimplementation (SDL, OpenGL)
ink - inkle's open source scripting language for writing interactive narrative.
super-mario-bros - Original SNES Super mario bros made with C++ / OpenGL
Godot - Godot Engine – Multi-platform 2D and 3D game engine
dosbox-staging - DOSBox Staging is a modern continuation of DOSBox with advanced features and current development practices.
YarnSpinner - Yarn Spinner is a tool for building interactive dialogue in games!
Teeworlds - A retro multiplayer shooter
Panda3D - Powerful, mature open-source cross-platform game engine for Python and C++, developed by Disney and CMU
pegasus-frontend - A cross platform, customizable graphical frontend for launching emulators and managing your game collection.
Cocos2d - Cocos2d-x is a suite of open-source, cross-platform, game-development tools utilized by millions of developers across the globe. Its core has evolved to serve as the foundation for Cocos Creator 1.x & 2.x.