rawgl
SDLPoP
rawgl | SDLPoP | |
---|---|---|
4 | 16 | |
141 | 1,057 | |
- | - | |
7.8 | 4.2 | |
about 2 years ago | about 1 month ago | |
C++ | C | |
- | GNU General Public License v3.0 only |
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rawgl
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Lessons from Open-Source Game Projects
raw(gl) - Another World clone. C++, SDL2
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Another World Ported to FPGA
Gregory Montoir have reimplemented the VM in C++ here:
https://github.com/cyxx/rawgl
He also did the same for Flashback (REminiscence)
- For you oldschooler RetroGaming old farts out there! WHO REMEMBERS this weirdo game WAY back when? Geeze is this game hard hahahahaha. WELL now it runs Super Duper fast, ya know, THIRTY years later
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Please Help Me Identify a Game
Depending on where you live, it was either called "Out Of This World" or "Another World". It's a cool game, because the engine was written as a kind of "virtual machine" that interprets game bytecode. And the interpreter itself was pretty small, and easy to port to new platforms, so although the game started on the Amiga and Atari ST, it got a ton of ports over the years (literally a couple dozen systems). There are even open source versions of the game engine.
SDLPoP
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Lessons from Open-Source Game Projects
SDLPoP - Prince of Persia clone based on DOS disassembly. C, SDL2
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Fan Games & Remakes
I love the original Prince of Persia, and the SDLPoP fan remake plays beautifully on the Deck (just add the Windows/Linux version from here as a non-Steam game).
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SdLPoP control issues
SDLPoP is an open source port of the original Prince of Persia using the sdl library. Yes, I've also gathered that it's a standalone application that doesn't run through RetroArch. The documentation for the particular Retropie port of it is a bit sparse, but from what I've been able to gather apparently if one has control issues they should use that gamecontrollerdb.txt file and configure it correctly, but it's just that I couldn't get it to work. Whether I'm doing something wrong or there's something wrong with the port itself given the hardware, I don't know, that's why I'm asking for help here. For reference, here's some of the information I've already gone through : https://github.com/NagyD/SDLPoP
- I feel old
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Prince of Persia - great cinematic platformer, and probably first game I ever played. My oldest gaming memory is main character dying on spikes.
There's a source port to run the game on modern systems: https://github.com/NagyD/SDLPoP
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If you’re old enough to remember: Prince of Persia from 1989
This is a good way to play this: https://github.com/NagyD/SDLPoP
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Prince of Persia JavaScript
This is great and I also enjoy https://github.com/NagyD/SDLPoP where my favourite feature is the ability to take a screenshot of the whole level... which usually fits well within my 4K display.
Oh, and playing at 3840x1200 means that every original 320x200 pixel is ... 144 pixels!
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Hacker News top posts: Nov 23, 2021
Prince of Persia open-source port based on the DOS version disassembly\ (33 comments)
- Prince of Persia Open Source, based on the disassembly of the DOS version, extended with new features
- An open-source port of Prince of Persia, based on the disassembly of the DOS version.
What are some alternatives?
RigelEngine - A modern re-implementation of the classic DOS game Duke Nukem II
Craft - A simple Minecraft clone written in C using modern OpenGL (shaders).
f2bgl - Fade To Black engine reimplementation (SDL, OpenGL)
re3 - GTA III, Vice City [UnavailableForLegalReasons - Repository access blocked]
super-mario-bros - Original SNES Super mario bros made with C++ / OpenGL
graphql-editor - 📺 Visual Editor & GraphQL IDE.
dosbox-staging - DOSBox Staging is a modern continuation of DOSBox with advanced features and current development practices.
Prince-of-Persia-Apple-II - A running-jumping-swordfighting game I made on the Apple II from 1985-89
Teeworlds - A retro multiplayer shooter
reactos - A free Windows-compatible Operating System
pegasus-frontend - A cross platform, customizable graphical frontend for launching emulators and managing your game collection.
yojimbo - A network library for client/server games written in C++