raptor-run
Arrow
Our great sponsors
raptor-run | Arrow | |
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13 | 16 | |
7 | 795 | |
- | - | |
3.4 | 7.1 | |
7 months ago | about 2 months ago | |
GDScript | GDScript | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
raptor-run
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My Player isn't being affected by my enemy for some reason.
Scripts: https://github.com/quiver-dev/raptor-run/tree/main/scripts
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Unity to Godot Docs
If anyone's looking for a quick intro to Godot 4, you can take a look at our video series: https://quiver.dev/tutorials/create-your-first-godot-4-game/. Disclaimer: this is offered by my company, but the tutorial is free and the code and assets are liberally licensed.
This move by Unity isn't completely unexpected if you've studied their financials. Smaller devs are basically dead weight for Unity, so it seemed like them putting the squeeze on them was just a matter of time. Bottom line: don't count on a public company to do the right thing if you're not helping their bottom line.
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Godot 4.1 Is Released
We have a free tutorial for Godot 4 that takes you from the start to a complete game in about two hours. You can find it here: https://quiver.dev/tutorials/create-your-first-godot-4-game/.
Disclaimer: I'm the founder of the company that produced this course, but the tutorial is free and the custom assets used in the tutorial are liberally licensed.
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Should I start with Godot 4.0?
If you're looking for a simple, free intro to Godot 4, you can take a look at our course: https://quiver.dev/tutorials/create-your-first-godot-4-game/ (also on YouTube).
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Preview of our desert-themed game built for an upcoming 10+ hour Godot 4 2D course
Hi all, I'm excited to share a few clips from Curse of the Tomb, the game we'll show you how to build from scratch in our first premium 2D course for Godot 4. This has been an exciting collaboration between two developers, an artist, and myself. The course will cover everything you need to know to create most platformer, Metroidvania, hack-and-slash, and side-scrolling RPG games. We're expecting the course to cover 10+ hours of content and will include beautiful assets we made just for this course. The course will be ready in a few months. The only prerequisite is some programming experience and understanding the concepts in our first course. Let me know what you think!
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Godot 4.0 sets sail: All aboard for new horizons
We have a free 2-hour course that takes you through the basics of Godot 4 to create a simple, but complete game: https://quiver.dev/tutorials/create-your-first-godot-4-game/ (or if you prefer YouTube: https://www.youtube.com/watch?v=LZbXSd3dhiY&list=PLWoyLDmwvJl1ZY6DmsEJbgsAmJhAlPKG\_) The only requirement is some programming experience. We developed the course while Godot 4 was still in alpha, but we've noted where the code or interface has changed. Hope that helps! Disclaimer: I'm the founder of Quiver.
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We just hosted our first Godot 4 game jam and here are the results!
Happy new year, everyone! Here are the results of Quiver's first game jam, where we tasked participants to extend our [intro tutorial](https://quiver.dev/tutorials/create-your-first-godot-4-game/) in any way they wanted. We gave out cash prizes to the winners and donated money to Godot for every submission. It was a blast to play all the entries and our team was really surprised to see how people made the game their own. We're hoping to do another game jam in the beginning of February, so please join us at [quiver.dev](https://quiver.dev).
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Just downloaded GODOT and wishing to learn as a warrior. Can you recommend me a good beginner's tutorial to get started? I'm not a programmer but had some light experience in programming in the past.
We have a free tutorial for Godot 4 that holds your hand from the basics to a complete infinite runner game. You should be able to get through it in an afternoon.
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Can't position an Area2D
So, I'm playing around with https://quiver.dev/tutorials/create-your-first-godot-4-game/
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In platformers, how does the player move left/right in the air?
I just finished the Quiver tutorial and is trying to gradually hack it into a game of my own. First obstacle: How to make the player move left and right when in the air.
Arrow
- Godot 4.1 Is Released
- Graphical Interface to create dialogs, choices etc. with custom nodes
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Arrow v2 is out!
One way is to create your narrative in Arrow, then export and use it as a database for your runtime/interpreter. The official HTML-JS runtime is based on the same idea. Arrow uses this runtime to create playable exports (mainly for play-test and review). Yet it means you can use this runtime (with customization) to export text-adventures directly from the editor as well. Another way is to create multiple chapters, scenes, etc. and export them as assets for your game (e.g. each scene or branch as a dialog-tree for your RPG).
Source | Download | Web-App | Project's Wiki
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Any Tips on Good Narrative Design Software for a Nonprogrammer?
JSON is just a text file with some specific conventions to be easily readable by other programs. Though, I took a look at the Inky's JSON export, and it's kinda convoluted. In your case Arrow might be a better fit. You can also consult with your programmer, since he'll be the person implementing your dialogue in game.
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Tools/Method for planning game
I use Arrow for dialogue/scene planning.
- Just a reminder! If you need to create dialogs check out Arrow! I almost like it as much as Articy Draft.
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Markup Text Editor using Godot; It looks like one of the most useless app out there, but I added some features that made it less useless :)
For others who are curious, here is the Arrow GitHub repository.
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Arrow: Game Narrative Design Tool
Arrow v1.0.1 is released and now has the textual save preference I promised.
New release of Arrow (v1.0.1) is out.
What are some alternatives?
godot4-oceanfft - Tessendorf FFT based ocean waves and buoyancy in Godot 4 using compute shaders
awesome-godot - A curated list of free/libre plugins, scripts and add-ons for Godot
beehave - 🐝 behavior tree AI for Godot Engine
gdext - Rust bindings for Godot 4
godot-proposals - Godot Improvement Proposals (GIPs)
Lorien - Infinite canvas drawing/whiteboarding app for Windows, Linux and macOS. Made with Godot.
godot-open-rpg - Learn to create turn-based combat with this Open Source RPG demo ⚔
extensions - Inform 7 extensions -- some may be ready for public use, others may be barely working experiments. Enjoy!
Godot-4.0-Nav-Tests - Godot 4.0 SC2 Style Unit Controls in 3D
gdsdecomp - Godot reverse engineering tools
godot-google-play-billing - Godot Android plugin for the Google Play Billing library