Godot 4.0 sets sail: All aboard for new horizons

This page summarizes the projects mentioned and recommended in the original post on /r/godot

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  • Godot

    Godot Engine – Multi-platform 2D and 3D game engine

  • Downloading from the official website is really slow for me. I downloaded it from the GitHub releases page instead, took only a few seconds. For anyone interested: https://github.com/godotengine/godot/releases

  • raptor-run

    The code behind Quiver's first tutorial for Godot 4

  • We have a free 2-hour course that takes you through the basics of Godot 4 to create a simple, but complete game: https://quiver.dev/tutorials/create-your-first-godot-4-game/ (or if you prefer YouTube: https://www.youtube.com/watch?v=LZbXSd3dhiY&list=PLWoyLDmwvJl1ZY6DmsEJbgsAmJhAlPKG\_) The only requirement is some programming experience. We developed the course while Godot 4 was still in alpha, but we've noted where the code or interface has changed. Hope that helps! Disclaimer: I'm the founder of Quiver.

  • WorkOS

    The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.

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  • Someone is trying to make a tool to better convert 3.x tilemaps to 4.0: https://github.com/tlobig/convert_gd3_togd4_tilemaps

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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