r-RoguelikeDev-Tutorial-2022
rlTutorial2022
r-RoguelikeDev-Tutorial-2022 | rlTutorial2022 | |
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5 | 13 | |
2 | 9 | |
- | - | |
0.0 | 0.0 | |
over 1 year ago | over 1 year ago | |
C# | C | |
MIT License | - |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
r-RoguelikeDev-Tutorial-2022
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RoguelikeDev Does The Complete Roguelike Tutorial - Week 8
I saved a gif from each week of the tutorial in the readme file on GitHub, so check it out if you want to see how the project changed overtime.
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RoguelikeDev Does The Complete Roguelike Tutorial - Week 7
Hex Caverns | C# + Unity | GitHub | Playable
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RoguelikeDev Does The Complete Roguelike Tutorial - Week 3
C# implementation GitHub - Field Of View Gif
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RoguelikeDev Does The Complete Roguelike Tutorial - Week 2
GitHub & Generation GIF
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RoguelikeDev Does The Complete Roguelike Tutorial - Week 1
So far, I've implemented the @ symbol movement on the hex grid. The project is on Github.
rlTutorial2022
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Where to start with rogue like and text/ascii games?
Hoping it helps, here's the link: https://github.com/samelinux/rlTutorial2022
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Working on my first procedural-level generator.
I made the RLDev Tutorial the last year in C if you like it. You can find it here: https://github.com/samelinux/rlTutorial2022 .
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RoguelikeDev Tutorial Tuesday 2022, a Summary
/u/Samelinux using pure C (notes)
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RoguelikeDev Does The Complete Roguelike Tutorial - Week 8
You can find my repo here (language: c libraries: none) with all the implementation notes.
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RoguelikeDev Does The Complete Roguelike Tutorial - Week 7
Part 12 - Increasing Difficulty: github tag
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Week 6 - Parts 10 & 11: Save/load and leveling up
Links: Repo, Part10, Part11 and README
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RoguelikeDev Does The Complete Roguelike Tutorial - Week 5
github repo
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How can I create a rogue engine from scratch without curses?
I'm participating in the "roguelikedev does the roguelike tutorial" this year, take a look at the project repo on github. Mi goal is to have something simple, very very simple, that anyone can follow along. It's written in c without any external library!
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RoguelikeDev Does The Complete Roguelike Tutorial - Week 4
If you want to just take a look at the process, the various tutorial parts and the reasoning behind the various decisions, you can take a look at the readme i'm writing after every part.
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RoguelikeDev Does The Complete Roguelike Tutorial - Week 3
You can find Week 3 Part 4 here, Week 3 Part 5 here while the repo is still here. You can find comments for all part at the repo link or the readme directly here.
What are some alternatives?
roguelike-tutorial-2022
lox - r/roguelikedev Roguelike Tutorial 2022
zig-roguelike
rlscript-jsdriver
2226-roguelikedev - 2022 Reddit r/roguelikedev summer tutorial series
JavaRogueLike
AsciiPanel - A java control that displays as an ascii terminal using code page 437.
rogue-boi - rogue-like recreational coding project
rldevtut
FTXUI - Features: - Functional style. Inspired by [1] and React - Simple and elegant syntax (in my opinion). - Support for UTF8 and fullwidth chars (→ 测试). - No dependencies. - Cross platform. Linux/mac (main target), Windows (experimental thanks to contributors), - WebAssembly. - Keyboard & mouse navigation. Operating systems: - linux emscripten - linux gcc - linux clang - windows msvc - mac clang
java_rrouge
py_rrouge