How can I create a rogue engine from scratch without curses?

This page summarizes the projects mentioned and recommended in the original post on /r/roguelikedev

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  1. notcurses

    blingful character graphics/TUI library. definitely not curses.

    If your issue with Curses is its ancient and outdated API then you could look at NotCurses.

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  3. PixiJS

    The HTML5 Creation Engine: Create beautiful digital content with the fastest, most flexible 2D WebGL renderer.

    Something like PixiJS can also work for both without having to touch either, and I find it a lot easier to use than the little bit of webgl and canvas that I've had to work with directly.

  4. refterm

    Reference monospace terminal renderer

    Casey Muratori made a renderer/terminal a short while back. Might be a good reference of you intend to go that route. https://github.com/cmuratori/refterm

  5. rlTutorial2022

    RoguelikeDev Does The Complete Roguelike Tutorial 2022

    I'm participating in the "roguelikedev does the roguelike tutorial" this year, take a look at the project repo on github. Mi goal is to have something simple, very very simple, that anyone can follow along. It's written in c without any external library!

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