RoguelikeDev Does The Complete Roguelike Tutorial - Week 2

This page summarizes the projects mentioned and recommended in the original post on /r/roguelikedev

SurveyJS - Open-Source JSON Form Builder to Create Dynamic Forms Right in Your App
With SurveyJS form UI libraries, you can build and style forms in a fully-integrated drag & drop form builder, render them in your JS app, and store form submission data in any backend, inc. PHP, ASP.NET Core, and Node.js.
surveyjs.io
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InfluxDB - Power Real-Time Data Analytics at Scale
Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
www.influxdata.com
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  • js-rogue-tutorial

    A ROT.JS implementation of the libtcod tutorial 2022

  • Finally got Part3 done and adapted to TypeScript after a nightmare week of work keeping me from working on this. Some fun bugs in adapting the tunneling code that didn't show up until the final steps with multiple rooms. I was switching between horizontal and vertical on every iteration of the generator function, making some interesting (but useless) zig-zag hallways. Code is here and I hope to write up my tutorial blog post tomorrow as I hopefully have a light day at work.

  • tcod-cpp-engine-2022

    A modern roguelike engine made while following the older libtcod tutorials.

  • GitHub | Screenshot (Cave generation)

  • SurveyJS

    Open-Source JSON Form Builder to Create Dynamic Forms Right in Your App. With SurveyJS form UI libraries, you can build and style forms in a fully-integrated drag & drop form builder, render them in your JS app, and store form submission data in any backend, inc. PHP, ASP.NET Core, and Node.js.

    SurveyJS logo
  • lox

    r/roguelikedev Roguelike Tutorial 2022 (by mootootwo)

  • My notes along with copious comments in my code, and the live program are all at the links.

  • flaschen-taschen

    Noisebridge Flaschen Taschen display

  • /u/HexDecimal kindly made a PR to the Flaschen-Taschen library to make drawing faster. I need to do some code reorganization to support that, as right now I'm just using the list-of-lists style of Python 2D array and it's probably not overly optimized.

  • rlscript-jsdriver

  • repo | live

  • wglt_rrouge

  • Typescript Repo This one is also one of my favorites. My main job is fullstack web development (and I love typescript) so I came across this lib `wglt` which uses webGL for rendering. It is fast and I am enjoing the project. It uses `wolf-ecs` for the ECS manager instead of actors and actions

  • java_rrouge

  • Java Repo This repo is just for funsies. I wanted to try java so started experimenting around. 2 branches (main & zircon). Zircon uses the zircon lib to run the game, main uses libGTX and kTerminal. Im probably going to scrap kTerminal for squib-lib tho. We will see.

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

    InfluxDB logo
  • rust_rrouge

  • Rust Repo There are 3 branches on my rust game. `Bevy`, `bracket-bevy`, and `shipyard`. This is me experimenting with different ECS libs. I love bevy, but their state management needs work for it to be really powerful. `Bracket-bevy` is utilizing the bevy plugin for bracket-lib. Still very early development so tons of bugs, but i like it. And `shipyard` is just trying shipyard. I actually will probably abandon this branch because I prefer specs/legion/bevy to shipyard, but I gave it a chance!

  • 2226-roguelikedev

    2022 Reddit r/roguelikedev summer tutorial series

  • Repo

  • rust-roguelike-2022

  • The code is available at github and week 2 is available to play here.

  • rlTutorial2022

    RoguelikeDev Does The Complete Roguelike Tutorial 2022

  • You can find just Part 2 here and the full repo here.

  • rldevtut

  • I just finished part 3 using PICO-8: github repository - playable on itch.io.

  • r-RoguelikeDev-Tutorial-2022

    C# implementation of the r/roguelikedev tutorial

  • GitHub & Generation GIF

  • Zig roguelike

  • roquest

  • FYI: The readme of the repo contains a screen. Still using all in one-in-all file (main.c).

  • Roguelike-Tutorial

  • Repo | In-browser playable game

  • wglt-roguelike-tutorial

  • Part 2 Pull Request

  • blazelike

  • I also improved the UI (minimap!) and the interaction with the board. Repo. Play online.

  • WorkOS

    The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.

    WorkOS logo
NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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