RoguelikeDev Does The Complete Roguelike Tutorial - Week 5

This page summarizes the projects mentioned and recommended in the original post on /r/roguelikedev

InfluxDB - Power Real-Time Data Analytics at Scale
Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
www.influxdata.com
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SaaSHub - Software Alternatives and Reviews
SaaSHub helps you find the best software and product alternatives
www.saashub.com
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  • JavaRogueLike

  • Github | No release build this week.

  • LED-Display

  • Also I made the repo public to join in the fun. It's not release ready, but cleaned up a bit. Type hinting is sporadic and there are some leftover code smells I'm sure, but fixable.

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

    InfluxDB logo
  • rogue-boi

    rogue-like recreational coding project

  • GitHub | Playable demo

  • cecs

    A delicious entity component system

  • This project serves mostly as a test bed for my ecs implementation. Since I use an ECS, the code will look very different to the tutorial, but I'm trying to follow it to some extent.

  • Roguelike-Tutorial

  • Check out my mixins here, and the part of the load function that sets the proper mixins for a loading entity here. Open to ideas if folks have them. I don't think I've seen another game using mixins like this with saving/loading implemented.

  • js-rogue-tutorial

    A ROT.JS implementation of the libtcod tutorial 2022

  • Made good time on part 8 yesterday and today. This one was pretty fun to piece together. I'm seeing a lot of places I'd like to de-OOP and make more functional, but I'm wanting to stay as close to the original tutorial as possible and maybe do a follow-up series where I refactor things that I don't like as much. GitHub for the complete code of part 8, and then my blog post for the tutorial.

  • wglt-roguelike-tutorial

  • Github

  • SaaSHub

    SaaSHub - Software Alternatives and Reviews. SaaSHub helps you find the best software and product alternatives

    SaaSHub logo
  • rlTutorial2022

    RoguelikeDev Does The Complete Roguelike Tutorial 2022

  • github repo

  • blood_oath

  • Bevy Github | Specs Github | Python Github | WGLT Github

  • bevy_rl_2022

    Roguelike made for Reddit/r/RoguelikeDev following the excellent Amethyst Roguelike Tutorial by Herbert Wolverson, but using Bevy in place of bracket_libs terminal and Bevy's ECS..

  • My orignal approach really wasn't working for the Rust version, at least not on my slower machine, so I decided to rewrite it from the beginning, but this time following along with Herbert Wolversons Specs/rltk tutorial. I am still using bevy, for everything I can, and using bracket-lib (identical to rltk) for algorithms & rng. As a result of the rewrite and some personal drama, I am pretty far behind having just completed part 5 and working on 6. Repo

  • 2226-roguelikedev

    2022 Reddit r/roguelikedev summer tutorial series

  • Playable version with notes ; source repository

  • Obligatory repo link and an updated screenshot of a dead orc :)

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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