RoguelikeDev Does The Complete Roguelike Tutorial - Week 1

This page summarizes the projects mentioned and recommended in the original post on /r/roguelikedev

SurveyJS - Open-Source JSON Form Builder to Create Dynamic Forms Right in Your App
With SurveyJS form UI libraries, you can build and style forms in a fully-integrated drag & drop form builder, render them in your JS app, and store form submission data in any backend, inc. PHP, ASP.NET Core, and Node.js.
surveyjs.io
featured
InfluxDB - Power Real-Time Data Analytics at Scale
Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
www.influxdata.com
featured
  • rlTutorial2022

    RoguelikeDev Does The Complete Roguelike Tutorial 2022

  • The main purpose of screen.c is to bundle all ansi escape related code in one file and write the game without botering about it. Here you can find a link to all ansi escape code [there's way more than what I use: more colors, more attributes, ...]

  • py_rrouge

  • Java Repo Python Repo

  • SurveyJS

    Open-Source JSON Form Builder to Create Dynamic Forms Right in Your App. With SurveyJS form UI libraries, you can build and style forms in a fully-integrated drag & drop form builder, render them in your JS app, and store form submission data in any backend, inc. PHP, ASP.NET Core, and Node.js.

    SurveyJS logo
  • js-rogue-tutorial

    A ROT.JS implementation of the libtcod tutorial 2022

  • Part 1 is up now at https://github.com/bodiddlie/js-rogue-tutorial/tree/Part1. Hoping to get a couple blog posts up for the two parts this weekend.

  • Roguelike-Tutorial

  • Link to my completed Part 1

  • libtcod-vcpkg-template

    A template for C++17 libtcod projects. This template uses Vcpkg to fetch dependencies.

  • I'm working in C++17 and doing the ancient C++ tutorial on RogueBasin. I'm starting from the libtcod C++ template and plan on using the latest libtcod features rather than the older ones taught by that tutorial. My new repository is here.

  • tcod-cpp-engine-2022

    A modern roguelike engine made while following the older libtcod tutorials.

  • I'm working in C++17 and doing the ancient C++ tutorial on RogueBasin. I'm starting from the libtcod C++ template and plan on using the latest libtcod features rather than the older ones taught by that tutorial. My new repository is here.

  • Rogue_Tutorial

    RoguelikeDev

  • git repo

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

    InfluxDB logo
  • RogueLike-2022

  • [My Repo link](https://github.com/Zoszen/RogueLike-2022)

  • RoguelikeTutorial2022

    A vanilla Javascript implementation of the /r/roguelikedev Tutorial2022 using rot.js

  • Anyway, week 1 is here and a "playable" version here.

  • gitignore

    A collection of useful .gitignore templates

  • Try not to upload the __pycache__ directory to Git. The .gitignore for a Python project will usually look like this.

  • roguelike-dev_summer_2022

    A roguelike, following r/RoguelikeDev's 8-week tutorial, starting June 28th, 2022

  • Link to repo.

  • wglt-roguelike-tutorial

  • Repo

  • My Repo

  • denofknaves

    Yet Another Roguelike Tutorial Game: Den of Knaves

  • Here is my repo link for this series. I am using python and pretty much following the tutorials to a tee. I plan on adding my own flavor of things (colors, creatures, items and entities) towards the end as I get my grips on how the engine is shaping up.

  • rl2022

    My attempt to follow the rldev tutorial in 2022. Using Python but adding Esper for ECS

  • Repo is here: https://github.com/lefishy/rl2022

  • blazelike

  • Here is the repo.

  • roguelikedev-2022

    Discontinued RoguelikeDev Does The Complete Roguelike Tutorial 2022 Edition

  • I'll have a go this year with GML (Game Maker Language). I don't think I'll stick to the order of weeks' themes 1:1, but I will definitely use it as a guideline. My repository can be found on Github. For now I will use sprites instead of glyphs, since this way of doing things is more familiar to me, but maybe at some point I will switch to using a custom font.

  • r-RoguelikeDev-Tutorial-2022

    C# implementation of the r/roguelikedev tutorial

  • So far, I've implemented the @ symbol movement on the hex grid. The project is on Github.

  • roguelike

  • Github repo

  • roquest

  • Repo: roquest

  • java_rrouge

  • Java Repo Python Repo

  • lox

    r/roguelikedev Roguelike Tutorial 2022 (by mootootwo)

  • I have a gitpages landing page here and it links to my notes on part-0 and part-1 and you can see the results here and here. Finally this is the repo

  • 2022_reddit_rl_tutorial

  • I haven't worked with Python in years, and I decided to follow along with the Python tutorial as a refresher. Python Repo

  • bevy_rl_2022

    Roguelike made for Reddit/r/RoguelikeDev following the excellent Amethyst Roguelike Tutorial by Herbert Wolverson, but using Bevy in place of bracket_libs terminal and Bevy's ECS..

  • I also decided to try to follow along with Rust & Bevy. I'm just winging it, but I will try to keep pace with the Python tutorial week by week. I don't know how far I'll get, but at least it's a fun exercise, and I get to work with my favorite language. Rust Repo

  • roguelike-tutorial-2022

    Discontinued https://old.reddit.com/r/roguelikedev/comments/vhfsda/roguelikedev_does_the_complete_roguelike_tutorial/ (by ZPanic0)

  • Chapter 0: Source Demo

  • RoguelikeDev-Tutorial-2022

    python3 implementation of the r/roguelikedev tutorial

  • git repo

  • FTXUI

    Features: - Functional style. Inspired by [1] and React - Simple and elegant syntax (in my opinion). - Support for UTF8 and fullwidth chars (→ 测试). - No dependencies. - Cross platform. Linux/mac (main target), Windows (experimental thanks to contributors), - WebAssembly. - Keyboard & mouse navigation. Operating systems: - linux emscripten - linux gcc - linux clang - windows msvc - mac clang

  • On one of the hackathons, we used this pretty great terminal C++ FTXUI library and despite the fact it's not a perfect fit here I'll try to stick to it this year.

  • ftxui-roguelike-tutorial

    r/roguelikedev summer tutorial 2022 in FTXUI

  • Here is the repository with the code AND I managed to compile it into Webassembly and host it to be accessible online (this technology still sounds like magic to me).

  • rlscript-jsdriver

  • The repo is at https://github.com/lagdotcom/rlscript-jsdriver and you can see the latest build at https://lagdotcom.github.io/rlscript-jsdriver/

  • rust-roguelike-2022

  • Code is available at my github repo

  • Roguelike-Dev-Tutorial

  • A little late with the repo, but here it is repo

  • roguelikedev-2022

  • Repo | Demo (Numpad movement) | JavaScript (hopefully zero libraries other than build tools)

  • SaaSHub

    SaaSHub - Software Alternatives and Reviews. SaaSHub helps you find the best software and product alternatives

    SaaSHub logo
NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

Suggest a related project

Related posts

  • Streamlining Software Development: The Power of .gitignore Templates

    1 project | dev.to | 13 Mar 2024
  • Release 0.12.0 of stevedore - minor feature enhancement

    3 projects | dev.to | 3 Mar 2024
  • How to Use Environment Variables in Node.js

    2 projects | dev.to | 23 Feb 2024
  • Git Lesson: How to Use .gitignore and .gitkeep?

    1 project | dev.to | 16 Jan 2024
  • New to Git/GitHub/Terraform, some questions about Terraform and pushing to GitHub

    1 project | /r/Terraform | 5 Dec 2023