FTXUI

Features: - Functional style. Inspired by [1] and React - Simple and elegant syntax (in my opinion). - Support for UTF8 and fullwidth chars (→ 测试). - No dependencies. - Cross platform. Linux/mac (main target), Windows (experimental thanks to contributors), - WebAssembly. - Keyboard & mouse navigation. Operating systems: - linux emscripten - linux gcc - linux clang - windows msvc - mac clang (by ArthurSonzogni)

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FTXUI discussion

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FTXUI reviews and mentions

Posts with mentions or reviews of FTXUI. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2025-01-19.
  • Introducing TUISIC: TUI Music Streaming App.
    4 projects | dev.to | 19 Jan 2025
    But then i'm an engineer and doing things in organize manner is what i am supposed to do. And one day i came to this repo FXTUI a fantastic C++ library for creating terminal user interfaces, so i started building tuisic.
  • libaloo (Aloo)
    1 project | dev.to | 27 Sep 2024
    libaloo is a C library which uses GTK4 behind the scenes to create an GTK application It’s mainly written in C. It also has a CLI and CLI with TUI written in C++ with FtxUI but to set it up, Python is used.
  • Things I've learned building a modern TUI Framework
    10 projects | news.ycombinator.com | 11 Aug 2024
    FWIW, I evaluated a dozen compiled TUI libraries and found FTXUI to be the easiest to use and most reliable:

    https://github.com/ArthurSonzogni/FTXUI

    It's a nice tool to build interactive dashboards with both keyboard and mouse support.

  • Ftxui – C++ Functional Terminal User Interface
    1 project | news.ycombinator.com | 28 May 2024
  • Functional Terminal User Interface
    1 project | news.ycombinator.com | 30 Mar 2024
  • C++ Game Utility Libraries: for Game Dev Rustaceans
    9 projects | dev.to | 13 Mar 2024
    GitHub repo: ArthurSonzogni/FTXUI
  • Library for NES style terminal game.
    1 project | /r/cpp_questions | 30 Sep 2023
    Background: I want to make a NES Tetris) clone for the terminal, with full resolution, this is achievable through using this ▀ character, and defining back and foreground color. This would result in a 1x2 pixel and by making the game width 256x120 characters this would provide full resolution. I made some tests, creating my own encoding for the different sprites and optimizing everything, which resulted in very quick printing times, even with a normal terminal. Nearly fast enough for the full 60Hz that the NES has, when printing the whole screen. The fact that i don't need to reprint the background (except maybe a tetris), makes 60Hz a kinda realistic goal. My main concern is, that there could occur kind of a screen tearing effect, which i really want to avoid. AFAIK, ncurses has a way to print the whole "window" with a function call to avoid this issue, however I had a lot of issues when trying to use ncurses to print the entire background and figured, that there are better alternatives. I also tried FTXUI and whilst the experience of giving each "pixel" a fore- and background color was much better, i didn't quite find a way to refresh the screen like ncurses. (i think there is some kind of way with the ScreenInteractive class, but i didn't get that to work, and it seemed like there was not a way to color each pixel. with InteractiveScreen you can make your own components with the whole "text()" thing, but this isn't really what i need)
  • Should I give up?
    1 project | /r/cpp | 11 Jul 2023
    Try this library for console https://github.com/ArthurSonzogni/FTXUI
  • Cross platform terminal UI?
    1 project | /r/cpp_questions | 4 Apr 2023
    Depends on which level of "UI" you want. Personally I like https://github.com/ArthurSonzogni/FTXUI , but if you want to do those old TUI things then probably the (n/pd)curses libraries.
  • Function composition in modern C++
    3 projects | /r/cpp | 5 Mar 2023
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Stats

Basic FTXUI repo stats
43
7,791
8.0
8 days ago

ArthurSonzogni/FTXUI is an open source project licensed under MIT License which is an OSI approved license.

The primary programming language of FTXUI is C++.


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