qodot-plugin VS ogre

Compare qodot-plugin vs ogre and see what are their differences.

ogre

A rusty, dual-wielding Quake and Half-Life texture WAD parser. (by QodotPlugin)
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qodot-plugin ogre
21 1
942 18
0.4% -
1.3 4.3
about 1 year ago 27 days ago
GDScript Rust
MIT License Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

qodot-plugin

Posts with mentions or reviews of qodot-plugin. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-03-12.

ogre

Posts with mentions or reviews of ogre. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-05-03.

What are some alternatives?

When comparing qodot-plugin and ogre you can also consider the following projects:

quarchitect - Engine-agnostic map parsing and building library for Rust.

Godot - Godot Engine – Multi-platform 2D and 3D game engine

quake-leveldesign-starterkit - A starter kit to consolidate various tools and resources into one comprehensive package, facilitating the quick and easy creation of Quake and GoldSrc engine-based maps with just a few clicks.

godot-proposals - Godot Improvement Proposals (GIPs)

godot-ply - Godot plugin for in-editor box modeling

netradiant-custom - The open-source, cross-platform level editor for id Tech based games.

rakurri-brush-set-for-krita - Free brush set for Krita!

godex - Godex is a Godot Engine ECS library.

Patapon3Textures

quake_authmdl - Authentic Model Improvements for Quake

godot-quake-movement - An attempt at replicating quake movement in Godot (WIP / incomplete)