Is it possible to 3D model in Godot?

This page summarizes the projects mentioned and recommended in the original post on /r/godot

InfluxDB - Purpose built for real-time analytics at any scale.
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  • godot_voxel

    Voxel module for Godot Engine

    Voxel means volumetric so a cube is voxel but anything can be described using voxel, here is the godot plugin https://github.com/Zylann/godot_voxel Astroneer seems to implement marching cubes by the way it looks.

  • InfluxDB

    Purpose built for real-time analytics at any scale. InfluxDB Platform is powered by columnar analytics, optimized for cost-efficient storage, and built with open data standards.

    InfluxDB logo
  • qodot-plugin

    (LEGACY) Quake .map support for Godot 3.x

    I know basically nothing about this https://github.com/QodotPlugin/qodot-plugin but perhaps it may be helpful.

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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