pytorch_dlprim VS FluidX3D

Compare pytorch_dlprim vs FluidX3D and see what are their differences.

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pytorch_dlprim FluidX3D
3 53
208 3,210
- -
5.9 8.6
about 1 month ago 5 days ago
C++ C++
MIT License GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

pytorch_dlprim

Posts with mentions or reviews of pytorch_dlprim. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-10-31.

FluidX3D

Posts with mentions or reviews of FluidX3D. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-12-25.

What are some alternatives?

When comparing pytorch_dlprim and FluidX3D you can also consider the following projects:

dlprimitives - Deep Learning Primitives and Mini-Framework for OpenCL

HPX - The C++ Standard Library for Parallelism and Concurrency

oneDNN - oneAPI Deep Neural Network Library (oneDNN)

OpenCL-examples - Simple OpenCL examples for exploiting GPU computing

mace - MACE is a deep learning inference framework optimized for mobile heterogeneous computing platforms.

McCode - The home of the McStas (neutrons) and McXtrace (x-rays) Monte-Carlo ray-tracing instrument simulation codes.

Boost.Compute - A C++ GPU Computing Library for OpenCL

pysph - A framework for Smoothed Particle Hydrodynamics in Python

lbm - A simple full-python 2D lattice-boltzmann code

intel-extension-for-tensorflow - IntelĀ® Extension for TensorFlow*

FsRayTracer - This project is an F# implementation of a raytracer based on the book "The Ray Tracer Challenge: A Test-Driven Guide to Your First 3D Renderer" by James Buck

OpenCL-Wrapper - OpenCL is the most powerful programming language ever created. Yet the OpenCL C++ bindings are cumbersome and the code overhead prevents many people from getting started. I created this lightweight OpenCL-Wrapper to greatly simplify OpenCL software development with C++ while keeping functionality and performance.