FluidX3D VS OpenCL-examples

Compare FluidX3D vs OpenCL-examples and see what are their differences.

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FluidX3D OpenCL-examples
53 2
3,210 185
- -
8.6 0.0
7 days ago 11 months ago
C++ Objective-C++
GNU General Public License v3.0 or later -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

FluidX3D

Posts with mentions or reviews of FluidX3D. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-12-25.

OpenCL-examples

Posts with mentions or reviews of OpenCL-examples. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-06-02.
  • Lisa Su Saved AMD. Now She Wants Nvidia's AI Crown
    4 projects | news.ycombinator.com | 2 Jun 2023
    In the link provided, the CUDA example only show the compute kernel itself and not the boilerplate required to run it. On the other hand, your OpenCL example only show the boilerplate.

    This is the OpenCL kernel from the same repo, for a more fair comparison: https://github.com/rsnemmen/OpenCL-examples/blob/master/mand...

    This is much more readable. OpenCL-C the language is fine: it's how you deploy the program on the cards that is complicated with opencl.

What are some alternatives?

When comparing FluidX3D and OpenCL-examples you can also consider the following projects:

HPX - The C++ Standard Library for Parallelism and Concurrency

OpenCL-Wrapper - OpenCL is the most powerful programming language ever created. Yet the OpenCL C++ bindings are cumbersome and the code overhead prevents many people from getting started. I created this lightweight OpenCL-Wrapper to greatly simplify OpenCL software development with C++ while keeping functionality and performance.

McCode - The home of the McStas (neutrons) and McXtrace (x-rays) Monte-Carlo ray-tracing instrument simulation codes.

coremltools - Core ML tools contain supporting tools for Core ML model conversion, editing, and validation.

pysph - A framework for Smoothed Particle Hydrodynamics in Python

ROCm - AMD ROCmâ„¢ Software - GitHub Home [Moved to: https://github.com/ROCm/ROCm]

lbm - A simple full-python 2D lattice-boltzmann code

kernel_tuner - Kernel Tuner

intel-extension-for-tensorflow - Intel® Extension for TensorFlow*

neanderthal - Fast Clojure Matrix Library

FsRayTracer - This project is an F# implementation of a raytracer based on the book "The Ray Tracer Challenge: A Test-Driven Guide to Your First 3D Renderer" by James Buck