FluidX3D VS lbm

Compare FluidX3D vs lbm and see what are their differences.

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FluidX3D lbm
53 1
3,210 130
- -
8.6 2.9
7 days ago about 1 year ago
C++ Python
GNU General Public License v3.0 or later MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

FluidX3D

Posts with mentions or reviews of FluidX3D. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-12-25.

lbm

Posts with mentions or reviews of lbm. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing FluidX3D and lbm you can also consider the following projects:

HPX - The C++ Standard Library for Parallelism and Concurrency

cfdtool - CFDTool - An easy to use OpenFOAM / SU2 / CFD simulation toolbox

OpenCL-examples - Simple OpenCL examples for exploiting GPU computing

d2q9_zero_for_loop - A Lattice-Boltzmann Method (LBM) based Python code for solving 2D lid driven cavity flow

McCode - The home of the McStas (neutrons) and McXtrace (x-rays) Monte-Carlo ray-tracing instrument simulation codes.

pysph - A framework for Smoothed Particle Hydrodynamics in Python

intel-extension-for-tensorflow - IntelĀ® Extension for TensorFlow*

FsRayTracer - This project is an F# implementation of a raytracer based on the book "The Ray Tracer Challenge: A Test-Driven Guide to Your First 3D Renderer" by James Buck

OpenCL-Wrapper - OpenCL is the most powerful programming language ever created. Yet the OpenCL C++ bindings are cumbersome and the code overhead prevents many people from getting started. I created this lightweight OpenCL-Wrapper to greatly simplify OpenCL software development with C++ while keeping functionality and performance.

ADIOS2 - Next generation of ADIOS developed in the Exascale Computing Program

AutoDock-GPU - AutoDock for GPUs and other accelerators

SimpleOpenCLSamples - Simple OpenCL Samples that Build with Khronos Headers and Libs