FluidX3D VS AutoDock-GPU

Compare FluidX3D vs AutoDock-GPU and see what are their differences.

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FluidX3D AutoDock-GPU
53 2
3,227 351
- 2.8%
8.6 6.6
4 days ago 2 months ago
C++ C++
GNU General Public License v3.0 or later GNU General Public License v3.0 only
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

FluidX3D

Posts with mentions or reviews of FluidX3D. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-12-25.

AutoDock-GPU

Posts with mentions or reviews of AutoDock-GPU. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing FluidX3D and AutoDock-GPU you can also consider the following projects:

HPX - The C++ Standard Library for Parallelism and Concurrency

cuda_memtest - Fork of CUDA GPU memtest :eyeglasses:

OpenCL-examples - Simple OpenCL examples for exploiting GPU computing

cuda-api-wrappers - Thin C++-flavored header-only wrappers for core CUDA APIs: Runtime, Driver, NVRTC, NVTX.

McCode - The home of the McStas (neutrons) and McXtrace (x-rays) Monte-Carlo ray-tracing instrument simulation codes.

AdaptiveCpp - Implementation of SYCL and C++ standard parallelism for CPUs and GPUs from all vendors: The independent, community-driven compiler for C++-based heterogeneous programming models. Lets applications adapt themselves to all the hardware in the system - even at runtime!

pysph - A framework for Smoothed Particle Hydrodynamics in Python

lbm - A simple full-python 2D lattice-boltzmann code

intel-extension-for-tensorflow - IntelĀ® Extension for TensorFlow*

FsRayTracer - This project is an F# implementation of a raytracer based on the book "The Ray Tracer Challenge: A Test-Driven Guide to Your First 3D Renderer" by James Buck

OpenCL-Wrapper - OpenCL is the most powerful programming language ever created. Yet the OpenCL C++ bindings are cumbersome and the code overhead prevents many people from getting started. I created this lightweight OpenCL-Wrapper to greatly simplify OpenCL software development with C++ while keeping functionality and performance.

ADIOS2 - Next generation of ADIOS developed in the Exascale Computing Program