play-cljc VS Phaser

Compare play-cljc vs Phaser and see what are their differences.

play-cljc

A Clojure and ClojureScript game library (by oakes)

Phaser

Phaser is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering. [Moved to: https://github.com/phaserjs/phaser] (by photonstorm)
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play-cljc Phaser
4 182
519 35,792
- -
3.5 9.6
7 months ago 4 months ago
Clojure JavaScript
The Unlicense MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

play-cljc

Posts with mentions or reviews of play-cljc. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-05-17.
  • Clojure/Java Matrix Library Performance Comparison (core.matrix vs EJML vs vectorz-clj)
    2 projects | /r/Clojure | 17 May 2023
    You could also compare it to the matrix functions in play-cljc (see also the API docs). It doesn't implement everything in your list though. I was originally using core.matrix but writing them from scratch made a big perf difference in my testing.
  • Graphics libraries in lisp for game development
    5 projects | /r/lisp | 9 May 2023
    https://github.com/oakes/play-cljc i was wrong lol
  • Anybody working on games here?
    13 projects | /r/Clojure | 22 Mar 2023
    https://github.com/oakes/play-cljc or https://github.com/oakes/play-clj - first is native or web and uses OpenGL, but is rather basic (but you'll have more control) - second wraps lwjgl, which in turn wraps OpenGL, but is a more mature framework giving you more support
  • ClojureScript Browser Multiplayer Engine
    6 projects | /r/Clojure | 28 Jun 2021
    I tried phaser recently. It is quite complete framework, so there is no need to reach for some specific purpose libraries. I went through https://phaser.io/tutorials/making-your-first-phaser-3-game but with shadow-cljs and it worked. The framework handles well low level stuff so the final source code is small. I have expanded the game from tutorial with sounds, custom graphics and it reached something like 150 lines of clojurescript code. However I wouldn't recommend it to someone who is just learning clojure. https://github.com/oakes/play-clj was really nice (and it was simple to build android app from it) but it's no longer maintained and I never used it's successor (https://github.com/oakes/play-cljc) which might be better option today.

Phaser

Posts with mentions or reviews of Phaser. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-11-11.

What are some alternatives?

When comparing play-cljc and Phaser you can also consider the following projects:

play-clj - A Clojure game library

kaboom.js - 💥 JavaScript game library

euclidean - Fast, immutable math for 3D geometries in Clojure

PixiJS - The HTML5 Creation Engine: Create beautiful digital content with the fastest, most flexible 2D WebGL renderer.

lispgames

GDevelop - :video_game: Open-source, cross-platform game engine designed to be used by everyone.

sente - Realtime web comms library for Clojure/Script

BabylonJS - Babylon.js is a powerful, beautiful, simple, and open game and rendering engine packed into a friendly JavaScript framework.

calm - Calm down and draw something, in Lisp.

three.js - JavaScript 3D Library.

cljs-brawl - Mass Brawl Simulator for ClojureScript

nextjs-boilerplate - A NextJS boilerplate with tailwindcss, eslint and prettier