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Hello, looking for well tested, well documented game development library for lisp with 2d/3d graphics. i found a bunch of sdl, and opengl libraries here (unfortunatlly no webgl libraries) and i dunno which to choose from. Also I'm going to be honest and say that I'm very new to lisp (outside emacs lisp), but i think its just a fun hobby project to learn both lisp and graphics and i hope by the end of this ill have a simple antiyoy clone.
https://github.com/oakes/play-cljc i was wrong lol
For something small and quick, check out cl-raylib. The C documentation should translate pretty well. Just change names from PascalCase to kebab-case. The bindings are not very ergonomic for advanced use cases but basic drawing and input works great.
CEPL is great for something more advanced.