pixelwindow VS SFML.Net

Compare pixelwindow vs SFML.Net and see what are their differences.

pixelwindow

A simple framework for drawing direct per-pixel graphics in C# for applications such as raycasters, raytracers, and retro games. Uses SFML. (by Jallenbah)
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pixelwindow SFML.Net
1 3
6 501
- 0.8%
1.3 7.1
about 1 year ago 3 months ago
C# C#
MIT License GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

pixelwindow

Posts with mentions or reviews of pixelwindow. We have used some of these posts to build our list of alternatives and similar projects.

SFML.Net

Posts with mentions or reviews of SFML.Net. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-11-17.

What are some alternatives?

When comparing pixelwindow and SFML.Net you can also consider the following projects:

foolrenderer - A tiny software renderer implemented from scratch without the use of graphics API, used to understand how GPUs work.

MonoGame - One framework for creating powerful cross-platform games.

Skity - A light weight 2D Vector Graphic renderer library writing in c++ for OpenGL3.3+ / OpenGLES3.0+ / Vulkan 1.1+/ WebGL2 with WASM

SkiaSharp - SkiaSharp is a cross-platform 2D graphics API for .NET platforms based on Google's Skia Graphics Library. It provides a comprehensive 2D API that can be used across mobile, server and desktop models to render images.

PixiJS - The HTML5 Creation Engine: Create beautiful digital content with the fastest, most flexible 2D WebGL renderer.

Silk.NET - The high-speed OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, WebGPU, and DirectX bindings library your mother warned you about.

SoftGLRender - Tiny C++ Software Renderer / Rasterizer, and implements OpenGL and Vulkan renderers for comparison

Jaya - Cross platform file manager application for Windows, Mac and Linux operating systems. (planned mobile support)

BEPUphysics - Pure C# 3D real time physics simulation library, now with a higher version number.

LibVLCSharp - Cross-platform .NET/Mono bindings for LibVLC

CSFML - Official binding of SFML for C