Physics Engine

This page summarizes the projects mentioned and recommended in the original post on /r/csharp

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  • BEPUphysics

    Pure C# 3D real time physics simulation library, now with a higher version number.

  • SFML.Net

    Official binding of SFML for .Net languages

    The first thing you might want to tackle with this project is how to display shapes on screen. Many years ago I used the SFML .Net library. It looks like it's still maintained, it's pretty easy to use and will do everything you need.

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NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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