picolove VS mojoAL

Compare picolove vs mojoAL and see what are their differences.

picolove

PICO-8 Reimplementation in Love2D. Chat: https://discord.gg/jGEMUse6RM (by picolove)

mojoAL

An SDL2-based implementation of OpenAL in a single C file. (by icculus)
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picolove mojoAL
7 4
722 142
0.4% -
8.5 3.6
6 days ago 10 months ago
Lua C
zlib License zlib License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

picolove

Posts with mentions or reviews of picolove. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-12-06.

mojoAL

Posts with mentions or reviews of mojoAL. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-09-13.

What are some alternatives?

When comparing picolove and mojoAL you can also consider the following projects:

PixelVision8 - Pixel Vision 8's core philosophy is to teach retro game development with streamlined workflows. PV8 is also a platform that standardizes 8-bit fantasy console limitations built on top of the open-source C# game engine based on MonoGame.

sdk - Core functionality needed to create .NET Core projects, that is shared between Visual Studio and CLI

quadplay - The quadplay✜ fantasy console

c-allocators - A collection of public domain single-file custom allocators for C/C++

LIKO-12 - LIKO-12 is an open source fantasy computer made using LÖVE.

corona - Solar2D Game Engine main repository (ex Corona SDK)

TIC-80 - TIC-80 is a fantasy computer for making, playing and sharing tiny games.

raylib - A simple and easy-to-use library to enjoy videogames programming

dragon_demo_platformer - PICO-8 Fooling and Learning

lovr - Lua Virtual Reality Framework

Wolf Engine - The Wolf is a comprehensive set of C/C++ open source libraries for realtime rendering, realtime streaming and game developing