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Top 23 Lua Love2d Projects
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There's this nice tutorial made by the bytepath developer. It gives you a good ground for you to build your own stuff, it teaches you how to handle scenes, asset management, and object creation, as well as some game mechanics, but you can skip this part. You can also download other people love2d games, extract the files and see how they did things, I do this a lot when I want to know how to implement certain mechanic.
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One thing that really helped me is looking at the source code and assets of one game that I really enjoyed -- SNKRX, the creator of the game, a327ex, put everything on Github so you can take a look how a finished game looks: https://github.com/a327ex/SNKRX/. The repo even includes the various images needed for Steam, this was very nice so I could make sure some of the assets I made aren't unfit for their purpose: https://github.com/a327ex/SNKRX/tree/master/assets/media . There are also some Photoshop files provided on the Steamworks FAQ which are very useful too, but they mainly show just in which area of the image you shouldn't put important text etc.
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InfluxDB
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Project mention: Fighting games use delay-based and rollback netcode | news.ycombinator.com | 2023-01-22
I don't think it's unpopular. We need more and better game software, what exists today is unsatisfactory for a plethora of reasons. I'm personally interested in this because I ship Planimeter Game Engine 2D, which comes with client-side prediction standard, and it's the largest pure-Lua game engine on GitHub.[1]
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Picolove, written in lua for love2d: a very good starting point, especially if the engine you're using has support for lua. Has been used for "expanded" versions of games, because it's very easy to modify the resolution of the display and things like that. Works for simpler carts like Celeste, but is not memory accurate!
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Onboard AI
Learn any GitHub repo in 59 seconds. Onboard AI learns any GitHub repo in minutes and lets you chat with it to locate functionality, understand different parts, and generate new code. Use it for free at www.getonboard.dev.
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https://github.com/love2d-community/love-api That’s the whole api in a lua table
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IDE is good for almost everything lua related. Löve2d is 2D game engine that runs 2d games written in lua. See Love2d examples
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My Love Live School Idol Festival simulator (https://github.com/DarkEnergyProcessor/livesim2) runs on all platforms and it's optimized for multiple resolutions.
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SaaSHub
SaaSHub - Software Alternatives and Reviews. SaaSHub helps you find the best software and product alternatives
Lua Love2d related posts
- Releasing a game on Steam
- Lua: The Little Language That Could
- Give your brain time to think and remember
- How do I make money off Love2D development?
- Open source LÖVE games for Android?
- How can it take to learn love2d?
- Building the fastest Lua interpreter automatically
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A note from our sponsor - #<SponsorshipServiceOld:0x00007f0f9bb7f168>
www.saashub.com | 10 Dec 2023
Index
What are some of the best open-source Love2d projects in Lua? This list will help you:
Project | Stars | |
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1 | BYTEPATH | 1,323 |
2 | SNKRX | 1,153 |
3 | game-engine-2d | 707 |
4 | picolove | 685 |
5 | tiny-ecs | 598 |
6 | g3d | 460 |
7 | 3DreamEngine | 319 |
8 | lovetoys | 295 |
9 | love-api | 270 |
10 | batteries | 248 |
11 | rotLove | 238 |
12 | sock.lua | 160 |
13 | LOVE-Example-Browser | 126 |
14 | funkin-rewritten | 92 |
15 | livesim2_async | 87 |
16 | helium | 86 |
17 | panel-attack | 82 |
18 | splashes | 68 |
19 | Emmy-love-api | 42 |
20 | max-downforce | 42 |
21 | vector.lua | 38 |
22 | AppleCake | 18 |
23 | drop | 18 |