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PCL | three.js | |
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17 | 449 | |
9,448 | 98,873 | |
1.8% | - | |
9.3 | 9.9 | |
5 days ago | 3 days ago | |
C++ | JavaScript | |
GNU General Public License v3.0 or later | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
PCL
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Basic question for c++ fuzzing. How to launch inside of framework?
Did you read the https://github.com/PointCloudLibrary/pcl/blob/master/test/fuzz/build.sh
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Did you hear about using a web browser as GUI using C99?
If you need some specific UI, you could choose a UI library which are better for your needs, eg. link1, link2 or link3.
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Import many photogrammetry software's scenes into Blender
Point Cloud Library files (PCD) 2
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Automatic feature extraction for 3D multi-modal medical images
Point Cloud Library has a bunch of 3D features to choose from. They're for unstructured point clouds but I think they should also work for volumetric data by converting it to point clouds in a 3D grid or something similar.
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Point cloud processing in Rust?
Hello! I am looking for ways to process geometric data (mainly point clouds). I am familiar with Point cloud Library (PCL) and Point Data Abstraction Library (PDAL) in C++ but can't seem to find an equivalent crate in Rust (Pasture seems to be experimental). Are there any stable/robust alternatives at the moment?
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Aligning point clouds given global poses
If the point clouds are roughly aligned after applying their global pose, then usually ICP (iterated closest point) is what you want. There is probably what you need in PCL: https://pointclouds.org/
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How to transform a perspective view image to orthographic view image (with intel realsense rgbd camera)
If you're using python then you can use something like https://github.com/daavoo/pyntcloud to manipulate / render from different angles. If you're using c++ try https://pointclouds.org/
- Integrating multiple point clouds?
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How to build / reinstall a library with CUDA support?
I am currently working on a project that uses PCL. PCL supports CUDA (which I require for my project), however I can't seem to figure out how to build / install PCL with CUDA support. I looked at the PCL default.nix, and it seems that it can be built with CUDA support if the "cudatoolkit" package is installed. However, when I add PCL to the buildInputs in my project's shell.nix, it downloads a version of PCL that doesn't have CUDA support and my project fails to build.
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Point Cloud Library
Are you aware of the tutorials on https://pointclouds.org ?
three.js
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Implementing Bloom Effect with Mapbox and Three.js
Regarding the optimization of the effect, I found an issue on the three.js GitHub repository: https://github.com/mrdoob/three.js/issues/14104 The alpha channel issue seems to be a difficult problem, which has been present since 2018. At the end of the discussion, a solution proposed by a contributor is not to modify the UnrealBloomPass but to blend the source texture and target texture in the shader.
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Finding Stars and Affirmations in the Sky with Three.js for Ayra Starr
Here's how we used Three.js to place and find affirmations in the sky.
- Ask HN: Tips to get started on my own server
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Incredible JavaScript Animation Libraries
Three.js is dedicated to generating 3D visuals, offering a powerful suite of features and tools. It is built atop WebGL and optimizes GPU usage for rapid rendering, ensuring smooth performance across devices, including those with limited resources. Three.js's versatility allows for the creation of a vast spectrum of 3D graphics and animations, ranging from simple shapes to intricate models.
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JavaScript Libraries That You Should Know
7. three.js
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React: A Mess That Shouldn't Exist In Web Development
Most of frontend libraries are made with Vanilla JS. An example of library that you might frequently use is "Chart.js". But React is not compatible with Chart.js so here it comes "React-chartjs-2" A wrapper library to work with Chart.js in React ecosystem. Oh you want to use "three.js" for some cool 3D? you will need "React-three/fiber". In my case, I need to implement "telegram-web-app", not so fast, I have to create my own wrapper to be able to use it.
- JPEG XL Is a Stupid Name
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Things you should know before learning Three.js
For one of my 100-Day Challenges, I chose to dive into Three.js, a JavaScript 3D library. It's easy to start learning, and it becomes difficult to master with the inclusion of shaders.
- JavaScript 3D Library
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Why I Personally Decided to Bet on JavaScript
Nonetheless, it offers nearly infinite possibilities. You can code and create anything, from a mobile app with React Native to a desktop application with Electron.js. Furthermore, JavaScript provides excellent frameworks and libraries that can be applied in various approaches, such as React, Three, Vue, Meteor, and Astro.
What are some alternatives?
Open3D - Open3D: A Modern Library for 3D Data Processing
BabylonJS - Babylon.js is a powerful, beautiful, simple, and open game and rendering engine packed into a friendly JavaScript framework.
ROS - Core ROS packages
p5.js - p5.js is a client-side JS platform that empowers artists, designers, students, and anyone to learn to code and express themselves creatively on the web. It is based on the core principles of Processing. http://twitter.com/p5xjs —
FCL - Flexible Collision Library
model-viewer - Easily display interactive 3D models on the web and in AR!
MRPT - :zap: The Mobile Robot Programming Toolkit (MRPT)
heatmap.js - 🔥 JavaScript Library for HTML5 canvas based heatmaps
DART - DART: Dynamic Animation and Robotics Toolkit
A-Frame - :a: Web framework for building virtual reality experiences.
Robotics Library (RL) - The Robotics Library (RL) is a self-contained C++ library for rigid body kinematics and dynamics, motion planning, and control.
framer/motion - Open source, production-ready animation and gesture library for React