PCL VS draco

Compare PCL vs draco and see what are their differences.

draco

Draco is a library for compressing and decompressing 3D geometric meshes and point clouds. It is intended to improve the storage and transmission of 3D graphics. (by google)
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PCL draco
17 4
9,448 6,251
1.8% 1.7%
9.3 4.5
5 days ago 4 days ago
C++ C++
GNU General Public License v3.0 or later Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

PCL

Posts with mentions or reviews of PCL. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-05-11.

draco

Posts with mentions or reviews of draco. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-07-17.

What are some alternatives?

When comparing PCL and draco you can also consider the following projects:

Open3D - Open3D: A Modern Library for 3D Data Processing

meshlab - The open source mesh processing system

ROS - Core ROS packages

PhysicsFS - PhysFS++ is a C++ wrapper for the PhysicsFS library.

FCL - Flexible Collision Library

meshoptimizer - Mesh optimization library that makes meshes smaller and faster to render

MRPT - :zap: The Mobile Robot Programming Toolkit (MRPT)

ozz-animation - Open source c++ skeletal animation library and toolset

three.js - JavaScript 3D Library.

gpr - General Purpose Raw image format

DART - DART: Dynamic Animation and Robotics Toolkit

bolt - 10x faster matrix and vector operations