pb_Stl
SoftMaskForUGUI
pb_Stl | SoftMaskForUGUI | |
---|---|---|
1 | 2 | |
173 | 1,838 | |
- | - | |
1.0 | 0.0 | |
2 months ago | 2 months ago | |
C# | C# | |
MIT License | MIT License |
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pb_Stl
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ways to use 3d files with in-game map editor?
IMO your best bet is to still use Unity, but convert the STL file to something else before importing it (obj, fbx, etc). Or use this: https://github.com/karl-/pb_Stl
SoftMaskForUGUI
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Do you know of an asset that "masks" part of the screen? (reference in post)
This one https://github.com/mob-sakai/SoftMaskForUGUI
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Adding SoftMaskable(by mob-sakai) to custom shaders
Hey all, I'm using this amazing tool https://github.com/mob-sakai/SoftMaskForUGUI in a project but cant get it to work with custom shaders. I've followed the git instructions but still wasn't able to succeed. Has any of you done this before? Would love some help.
What are some alternatives?
Unity-Editor-Toolbox - Tools, custom attributes, drawers, hierarchy overlay, and other extensions for the Unity Editor.
UTK-Fluent-extension-for-UIToolkit - A simple fluent extension for UIToolkit in Unity3D.
awesome-unity-open-source-on-github - A categorized collection of awesome Unity open source on GitHub (800+)
Unity.mathx - An Extension Library for Unity.Mathematics - Extension Methods, New Syntax, Optimized Functions, and more !
resharper-unity - Unity support for both ReSharper and Rider
purchases-unity - Unity in-app purchases and subscriptions made easy.
snowfs-for-unity - SnowFS for Unity - Easy local version control for designers and artists within the Unity Editor. ❄️
ParticleEffectForUGUI - Render particle effect in UnityUI(uGUI). Maskable, sortable, and no extra Camera/RenderTexture/Canvas.
di-framework - ↗ A Dependency Injection framework for Unity game engine.
Unity3d-RectMask2DCulling - Custom RectMask2D, that allow to disable Culling / Softness for better performance
UI-Toolkit-Plus - Boilerplate Code Generation, Tabs, Reorderable Manipulator, Built-in USS Exporter
Unity-Android-SDK-Plugins - Android SDK/Library/Plugins (aar) for Unity Developers