osu-performance
Calculates user performance aggregates from scores (by ppy)
osu-tools
command line tools to get stuff done (by ppy)
osu-performance | osu-tools | |
---|---|---|
11 | 7 | |
239 | 99 | |
0.4% | - | |
3.5 | 7.8 | |
about 2 months ago | 1 day ago | |
C++ | C# | |
GNU Affero General Public License v3.0 | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
osu-performance
Posts with mentions or reviews of osu-performance.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-12-05.
- How do I check pp from a play on an unsubmitted map?
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Where can I find raw formula for calculating score pp and difficulty?
I cant find it anywhere except there https://github.com/ppy/osu-performance/, but I have a bit of trouble deciphering the code behind and I also dont see difficulty (starrating) calculation. Is it even opensource? I remember seeing some osu formulas somewhere, so I am asking for help. Thx
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ELI5: Why do we have two systems representing pretty much the same thing? (pp vs sr)
? I specifically remember them nerfing HD jumps and buffing spaced streams. Was this update revoked later? https://github.com/ppy/osu-performance/issues/31
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PP system education Q&A
https://github.com/ppy/osu-performance/issues/86 this was what i meant to link
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(Why) Length Bonus is Broken
the fact that instead of actually pushing a change that would fix the reason diffspikes are overweighted (this ) they decided to just scale the 10 hardest strains in a map by some arbitrary amount still blows my mind
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Offline pp/sr calculation?
From what I can see (and I could be wrong), from https://github.com/ppy/osu-performance every score sends an api request so its not offline.
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the reaction to apollo's rework that gets rid of combo scoring kinda revived some hope for me
Source
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how many pp you all losing from rework
idk man look at the github, all of xexxar's changes have just been merged only thing left is to port them now. The website still isn't entirely accurate tho.
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Is there a full pp change version list?
history of osu performance at osu-performance would help you
osu-tools
Posts with mentions or reviews of osu-tools.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-06-03.
-
pp calculator for unsubmitted maps? wanna see how much i wouldve gotten if fc
https://github.com/ppy/osu-tools this is always up to date, but theres a bit of legwork to setting it up
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Any way to calculate pp and SR offline? (mostly for rate edits and custom maps)
osu-tools
- Is there an up to date taiko pp calculator?
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mrekks top plays post rework
i almost set up everything until i got to this link which doesn't work https://github.com/ppy/osu-tools/blob/master/PerformanceCalculatorGUI/README.md
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pp rework
you'll have to set up and build osu-tools with this branch :)
- Offline pp/sr calculation?
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If All mrekk Plays are Slowed Down by 2/3 He would be at rank 7.6k!
https://github.com/ppy/osu-tools/ Take a look at this. I don't know if this is the official sr/pp system but it has diff/pp calc for all modes and you can also set the clock speed (1.0 for nm; infer other values) which you could simply multiply by 2/3 (you'd have to be able to code in c#, although at a pretty basic level)
What are some alternatives?
When comparing osu-performance and osu-tools you can also consider the following projects:
gosumemory - Cross-Platform memory reader for osu!
JKPS - A keys-per-second meter for rhythm games, useful for streaming and making videos
danser-go - Dancing visualizer of osu! standard maps and custom osu! client written in Go. Also a generator for osu! videos.
osu - rhythm is just a *click* away!
osu-tools - modified osu-tools
TabletDriver - TabletDriver Download: http://hwk.fi/TabletDriver/TabletDriverV0.2.3.zip
osu-infrastructure
Kerbalism - Hundreds of Kerbals were killed in the making of this mod.