osu-performance
Calculates user performance aggregates from scores (by ppy)
osu
rhythm is just a *click* away! (by ppy)
osu-performance | osu | |
---|---|---|
11 | 406 | |
239 | 14,339 | |
0.4% | 1.2% | |
3.5 | 10.0 | |
about 2 months ago | 1 day ago | |
C++ | C# | |
GNU Affero General Public License v3.0 | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
osu-performance
Posts with mentions or reviews of osu-performance.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-12-05.
- How do I check pp from a play on an unsubmitted map?
-
Where can I find raw formula for calculating score pp and difficulty?
I cant find it anywhere except there https://github.com/ppy/osu-performance/, but I have a bit of trouble deciphering the code behind and I also dont see difficulty (starrating) calculation. Is it even opensource? I remember seeing some osu formulas somewhere, so I am asking for help. Thx
-
ELI5: Why do we have two systems representing pretty much the same thing? (pp vs sr)
? I specifically remember them nerfing HD jumps and buffing spaced streams. Was this update revoked later? https://github.com/ppy/osu-performance/issues/31
-
PP system education Q&A
https://github.com/ppy/osu-performance/issues/86 this was what i meant to link
-
(Why) Length Bonus is Broken
the fact that instead of actually pushing a change that would fix the reason diffspikes are overweighted (this ) they decided to just scale the 10 hardest strains in a map by some arbitrary amount still blows my mind
-
Offline pp/sr calculation?
From what I can see (and I could be wrong), from https://github.com/ppy/osu-performance every score sends an api request so its not offline.
-
the reaction to apollo's rework that gets rid of combo scoring kinda revived some hope for me
Source
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how many pp you all losing from rework
idk man look at the github, all of xexxar's changes have just been merged only thing left is to port them now. The website still isn't entirely accurate tho.
-
Is there a full pp change version list?
history of osu performance at osu-performance would help you
osu
Posts with mentions or reviews of osu.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-07-06.
- anyone else feel like there should be a hud option for current grade in lazer?
- Xexxar is removing length bonus and is buffing aim!
-
✏ osu! (original entry was just way too long and unnecessary)
{"id":54,"name":"osu!","description":"osu! is a free-to-play rhythm game created by Dean \"peppy\" Herbert and released in 2007. It was originally created for Microsoft Windows and has since been ported to macOS, Linux, Android, and iOS. \n\nThe garish, large, and flat pink osu! logo has been an iconic and controversial fixture of r/place ever since its original incarnation in 2017.","links":{"website":["https://osu.ppy.sh/","https://en.wikipedia.org/wiki/Osu!"],"subreddit":["osuplace","osugame"]},"path":{"4-256":[[223,190],[222,191],[219,191],[218,192],[215,192],[214,193],[212,193],[211,194],[210,195],[209,195],[208,196],[207,196],[205,198],[204,198],[204,204],[198,204],[198,205],[196,207],[196,208],[194,210],[194,211],[193,212],[193,214],[192,215],[192,217],[191,218],[191,222],[190,223],[190,229],[191,230],[191,236],[192,237],[192,238],[193,239],[193,242],[194,243],[194,244],[196,246],[196,247],[198,249],[198,250],[204,256],[205,256],[207,258],[208,258],[210,260],[211,260],[212,261],[214,261],[215,262],[217,262],[218,263],[222,263],[223,264],[230,264],[231,263],[236,263],[237,262],[239,262],[240,261],[242,261],[243,260],[244,260],[246,258],[247,258],[249,256],[250,256],[256,250],[256,249],[258,247],[258,246],[259,245],[259,244],[261,242],[261,240],[262,239],[262,236],[263,235],[263,232],[264,231],[264,230],[264,227],[264,226],[263,225],[263,224],[262,223],[262,215],[261,214],[261,213],[260,212],[260,211],[259,210],[259,209],[258,208],[258,207],[256,205],[256,204],[250,198],[249,198],[247,196],[246,196],[245,195],[244,195],[242,193],[240,193],[239,192],[237,192],[236,191],[232,191],[231,190]]},"center":{"4-256":[227,229]}}
-
Why does it not display how many S or A I have and why I don't have a level?
maybe you only play in lazer, if so replace your account url from osu.ppy.sh to lazer.ppy.sh
- Any games I’m missing? (iOS, obviously)
-
What is your favourite open source game(s)?
osu! (latest version is FOSS)
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I cannot make an account?
If you need a screenshot then there's one here: https://github.com/ppy/osu/discussions/23343
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Haven't touched a windows machine in 7 months.
there's been a cross platform version for a few years, it's quite nice https://github.com/ppy/osu/
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What have I missed in 5 years?
Custom rulesets are posted here. Most of them have instructions on their respective GitHub pages but generally it goes: To install this ruleset put the .DLL file onto your osu/Rulesets directory under %appdata%/. Restart osu!lazer and it will do the rest for you.
-
osu!
{ "id": "txibq9", "name": "osu!", "description": "osu! is a free-to-play rhythm game where the player clicks circles to the beat. The game was created by Dean \"peppy\" Herbert and released on September 16, 2007. It was originally written in C# on the .NET framework for Microsoft Windows, and has since been ported to macOS, Linux, Android, and iOS. It was inspired by iNiS's rhythm game Osu! Tatakae! Ouendan, and also takes inspiration from other rhythm games like Taiko no Tatsujin, Beatmania IIDX, Elite Beat Agents, O2Jam, StepMania, and DJMax. The game is heavily community-oriented, with all beatmaps and playable songs being community-made through the in-game map editor. Four different game modes exist, offering various ways to play a beatmap, which can also be combined with modifiers that increase or decrease the difficulty. The original osu!standard remains the most popular to date. As of r/place 2022, the game had 19,872,585 monthly active users according to the game's global country leaderboards.\n\nThis art is centered at the coordinates (727, 727), a reference to the osu! meme WYSI (when you see it). The meme originates from osu! top player chocomint setting a score worth 727pp (performance points) on the map \"Blue Zenith\", twice in 2016 and 2017. The meme saw a resurgence in 2020 from the top player Aireu after setting a play on \"Guess Who Is Back\", awarding him 727pp.\n\nIn 2017, the osu! logo was one of the most long-lasting, organized, well-maintained, and griefed logos, and continued its trend in 2022. It began as a controversial build due to its large size, and the bottom-right of the circle was heavily disputed with r/Superstonk's GameStop artwork. Despite multiple raids and griefs from larger communities and streamers, the osu! community proved to be indestructible, defending itself and its many allies.", "links": { "website": [ "https://osu.ppy.sh", "https://en.wikipedia.org/wiki/Osu!" ], "subreddit": [ "osuplace", "osugame" ] }, "path": { "T:0-1, 1-164": [ [ 721, 678 ], [ 728, 678 ], [ 729, 678 ], [ 729, 679 ], [ 730, 679 ], [ 730, 680 ], [ 731, 680 ], [ 731, 681 ], [ 735, 681 ], [ 735, 680 ], [ 736, 680 ], [ 737, 679 ], [ 746, 679 ], [ 746, 681 ], [ 748, 681 ], [ 748, 682 ], [ 750, 682 ], [ 750, 683 ], [ 752, 683 ], [ 752, 684 ], [ 753, 684 ], [ 753, 685 ], [ 755, 685 ], [ 755, 687 ], [ 758, 687 ], [ 766, 696 ], [ 766, 697 ], [ 769, 701 ], [ 770, 702 ], [ 770, 704 ], [ 771, 704 ], [ 771, 707 ], [ 773, 709 ], [ 773, 712 ], [ 774, 712 ], [ 774, 715 ], [ 775, 715 ], [ 775, 720 ], [ 776, 721 ], [ 776, 734 ], [ 770, 734 ], [ 770, 755 ], [ 768, 755 ], [ 768, 756 ], [ 767, 756 ], [ 767, 758 ], [ 766, 758 ], [ 766, 759 ], [ 765, 759 ], [ 765, 760 ], [ 764, 760 ], [ 763, 760 ], [ 763, 761 ], [ 762, 761 ], [ 762, 763 ], [ 761, 763 ], [ 761, 764 ], [ 758, 767 ], [ 757, 767 ], [ 755, 769 ], [ 753, 769 ], [ 753, 770 ], [ 752, 771 ], [ 750, 771 ], [ 750, 772 ], [ 748, 772 ], [ 748, 773 ], [ 746, 773 ], [ 744, 775 ], [ 740, 775 ], [ 739, 776 ], [ 735, 776 ], [ 734, 777 ], [ 720, 777 ], [ 720, 776 ], [ 715, 776 ], [ 715, 775 ], [ 711, 775 ], [ 711, 774 ], [ 709, 774 ], [ 709, 773 ], [ 706, 773 ], [ 706, 772 ], [ 704, 772 ], [ 704, 771 ], [ 702, 771 ], [ 702, 770 ], [ 701, 770 ], [ 701, 769 ], [ 699, 769 ], [ 699, 768 ], [ 698, 768 ], [ 698, 767 ], [ 696, 767 ], [ 696, 766 ], [ 695, 766 ], [ 695, 765 ], [ 694, 765 ], [ 694, 764 ], [ 693, 764 ], [ 693, 763 ], [ 692, 763 ], [ 692, 762 ], [ 691, 762 ], [ 691, 761 ], [ 690, 761 ], [ 690, 760 ], [ 689, 760 ], [ 689, 759 ], [ 688, 759 ], [ 688, 758 ], [ 687, 758 ], [ 687, 755 ], [ 685, 755 ], [ 685, 753 ], [ 684, 753 ], [ 683, 752 ], [ 683, 750 ], [ 682, 750 ], [ 682, 748 ], [ 681, 748 ], [ 681, 744 ], [ 680, 744 ], [ 680, 743 ], [ 679, 743 ], [ 679, 739 ], [ 678, 739 ], [ 678, 734 ], [ 677, 734 ], [ 677, 721 ], [ 678, 721 ], [ 678, 717 ], [ 679, 717 ], [ 679, 712 ], [ 680, 711 ], [ 680, 709 ], [ 681, 709 ], [ 681, 706 ], [ 682, 706 ], [ 682, 705 ], [ 683, 705 ], [ 683, 702 ], [ 684, 702 ], [ 684, 701 ], [ 685, 701 ], [ 685, 699 ], [ 686, 699 ], [ 686, 698 ], [ 687, 698 ], [ 687, 697 ], [ 687, 696 ], [ 688, 696 ], [ 688, 695 ], [ 689, 695 ], [ 689, 694 ], [ 690, 694 ], [ 690, 693 ], [ 691, 693 ], [ 691, 692 ], [ 692, 692 ], [ 692, 691 ], [ 693, 691 ], [ 693, 690 ], [ 694, 690 ], [ 694, 689 ], [ 695, 689 ], [ 695, 688 ], [ 697, 688 ], [ 696, 687 ], [ 697, 687 ], [ 697, 686 ], [ 699, 686 ], [ 699, 685 ], [ 701, 685 ], [ 701, 684 ], [ 702, 684 ], [ 705, 687 ], [ 710, 682 ], [ 710, 680 ], [ 711, 679 ], [ 712, 680 ], [ 712, 681 ], [ 713, 682 ], [ 714, 682 ], [ 714, 683 ], [ 717, 683 ], [ 719, 681 ] ] }, "center": { "T:0-1, 1-164": [ 724, 728 ] } }
What are some alternatives?
When comparing osu-performance and osu you can also consider the following projects:
gosumemory - Cross-Platform memory reader for osu!
danser-go - Dancing visualizer of osu! standard maps and custom osu! client written in Go. Also a generator for osu! videos.