org-msg
emacs-gdscript-mode
org-msg | emacs-gdscript-mode | |
---|---|---|
7 | 4 | |
272 | 288 | |
- | 3.5% | |
3.8 | 5.1 | |
17 days ago | 6 days ago | |
Emacs Lisp | Emacs Lisp | |
GNU General Public License v3.0 only | GNU General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
org-msg
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Gnus email client tips
There is also org-msg as another option (haven't tried both so can't compare).
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[doom-emacs] How to put the signature above the citation in mu4e?
org-msg replaces a lot of message composition behavior, so it's not a big surprise that it doesn't respect that variable. Make sure you're referencing org-msg's README while customizing it.
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What’s New in Emacs 28.1?
Funny, just dealt with the whole O365 authentication just this week. With moving to 2 factor authentication you need to use OAuth 2 to do anything with it. I have my (work) O365 email forwarded, so I do have normal IMAP access. I use isync/mbsync [1] to receive email, goimapnotify [2] to get pushed new email, read/reply/etc with mu4e [3] and org-msg [4] and org-mode, and until recently just plain SMTP to send mail. This last part will break with 2 factor, but found oauth2ms [5] to set up the OAuth to work with O365 SMTP. The trick was to find the "tenet ID" from the Azure page of your organization and to use Thunderbird's credentials [6] (or another mail program, since I can't make new app registrations on Azure to have my own "application"). That should also allow you to use IMAP with OAuth 2 as well, but haven't done that since I still have the forwarding. (As usual, I think the Arch Wiki [7] covers most of this too.)
[1] http://isync.sourceforge.net/
[2] https://gitlab.com/shackra/goimapnotify
[3] https://www.djcbsoftware.nl/code/mu/mu4e.html
[4] https://github.com/jeremy-compostella/org-msg
[5] https://github.com/harishkrupo/oauth2ms
[6] https://hg.mozilla.org/comm-central/file/tip/mailnews/base/s...
[7] https://wiki.archlinux.org/title/Isync#Using_XOAUTH2
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use-package :bind won't work for org-msg. What's going on?
I'm using org-msg like this (great package btw, doesn't get enough attention if you ask me):
- [ANN] New package: mu4e-column-faces
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Enhance Your Email With Org Mode
https://github.com/jeremy-compostella/org-msg/issues/1#issuecomment-426415584 is one of the things which pushed me towards org-msg.
- org-msg: Compose and reply to emails in a Outlook HTML friendly style.
emacs-gdscript-mode
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Emacs lsp-mode
Do You have any advices how to configure lsp server for gdscript in emacs? On module site (https://github.com/godotengine/emacs-gdscript-mode) is only enigmatic:"To use it, you need to install lsp-mode on top of gdscript-mode and configure it. To install and configure lsp-mode, see the lsp-mode documentation." What does it mean "install lsp-mode on top of gdscript-mode"? Are there any special commands or techniques to do it in emasc? Lsp instalation page says gdscript lsp server must be installed manually and redirects user to main page of godot's github.
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Why don't mainstream game engines have built in code editors?
The script-editor for GDScript in Godot is pretty basic. I think it is OK and it has some useful features, but I often switch to Emacs (with gd-script-mode) when I need to do some bigger edits. The Godot developers are never going to be able to compete with any of the big editors. What they can do is to offer good integration with their scripting language and the Godot engine of course and they are doing that (which is why I use their script editor most of the time).
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Do you use an external editor for GDScript?
I use (doom) emacs for writing gdscript on linux and osx, without issues. With gdscript-mode (https://github.com/godotengine/emacs-gdscript-mode) and lsp support, you get most of the features offered by the editor. I spent some time in the built-in editor when first starting with godot, but I missed vim-style keybindings and general extensibility.
- [OC] Aprenda Programação: Material Escrito e Gratuito para Aprendizado de Programação (Python, JavaScript, Lua, Godot GDScript) Baseado em Fundamentos e Pensamento Computacional
What are some alternatives?
mu4e-column-faces
evil-snipe - 2-char searching ala vim-sneak & vim-seek, for evil-mode
notdeft - NotDeft note manager for Emacs
god-mode - Minor mode for God-like command entering
weblorg - Static Site Generator for Emacs
emacs-solaire-mode - If only certain buffers could be so grossly incandescent.
elfeed-org - Configure the Elfeed RSS reader with an Orgmode file
docs - These are CS50 documents.
preview-org-html-mode - Emacs minor mode for an (optionally) live preview of Org exports to HTML using Xwidgets.
smart-mode-line - A powerful and beautiful mode-line for Emacs.
emacs-fsharp-mode - F# Emacs mode
emacs-which-key - Emacs package that displays available keybindings in popup