openrw
REDRIVER2
openrw | REDRIVER2 | |
---|---|---|
10 | 18 | |
1,094 | 1,012 | |
- | 1.0% | |
1.3 | 0.0 | |
about 3 years ago | 10 days ago | |
C++ | C | |
GNU General Public License v3.0 only | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
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openrw
- OpenRW – a cross-platform, open-source re-implementation of Rockstar Games' GTA3
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Anyone actually using Unreal on Linux? Or other game engines? What do you recommend?
Also the OpenRW engine uses SDL2, which is a partial recreation of the RenderWare engine.
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GTA Modders to Court: Our Game Fixes & Enhancements Are Fair Use, Not Piracy
They looked at the reverse engineered source code and used it to write the code for RE3 and reVC, code which technically infringes on Rockstar's copyright. If they had used clean room design like OpenRW they wouldn't have ended up with a lawsuit in the first place.
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The entire source code of GTA Trilogy - The Definitive Edition has been leaked, was included in the Switch game files
At least we still got OpenRW which can't be taken down as it doesn't use any original code.
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Rockstar should be ashamed of the GTA Trilogy Remaster
support projects like openrw instead. 2k nuked a ton of the other ones that used decompiled ps2 code, but they can't touch OpenRW because it's a rewrite from scratch.
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Luxtorpeda Version 43 is Already Out, with Several Improvements Around Controller Support
Is there a reason this one hasn't been nuked like re3/revc were?
- Release v3.6 · GTA-ASM/SanAndreasUnity - reimplementation of GTA San Andreas game engine in Unity
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Open source re-implementation projects and game clones.
OpenRW - Grand Theft Auto III
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re3, GTA/RenderWare reverse-engineering project taken down by Take-Two
Well, hopefully the owner of the now-closed openrw repository sees this and re-opens it.
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GTA III and Vice City fully reverse engineered, with ports to many platforms
RIP OpenRW
REDRIVER2
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PC Ports, Decompilations, Remakes, Demakes, Fan Games, Conversion Mods, Texture Packs!
Please include ReDriver2! A recompilation of PS1's Driver 2. I finished it a few days ago and has a good set of advantages over emulating. There's a mini guide in an old post in this sub but I wanted to make a more datailed guide
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Max starts the Golden Age of Marvel Mods with a R$5000 bounty for whoever mods char slots into Marvel 3.
But now there's NSA's Ghidra which has accelerated decompilations/reverse engineering a ton, it means that within a few years any active community can fully reverse engineer into human readable code and make major changes, it's why now there's a Driver 2 PC port and a Jak & Daxter PC port with 2 and 3 being in the works despite these games having basically no community before it, Nintendo games have a bigger modding community and a lot of games are on the way to being fully decompiled (bonus in that some games share a lot of stuff, so as one project completes it also makes it so that multiple games also advance faster
- Soul Reaver HD Remaster - Story Trailer (Fan made Mod Available Now)
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I want to play retro games on my PC and avoid using emulators while not owning a single console. I'll clarify what I mean.
Driver 2, which is a PSX exclusive, was disassembled and rewritten so that it runs natively on Windows. Link: https://github.com/OpenDriver2/REDRIVER2
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Driver 2 physics
https://github.com/OpenDriver2/REDRIVER2/wiki/Installation-instructions (proof of your stupidness and laziness)
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[Driver 2] The cops in Survival Mode are absolute maniacs
Heres a link to the projects Github page: https://github.com/OpenDriver2/REDRIVER2
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Open source re-implementation projects and game clones.
Redriver2 - Driver 2
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RE:DRIVER 2 analog doesn't work? no 60 fps?
+ Analog stick should work, as well as remapping: https://github.com/OpenDriver2/REDRIVER2/wiki/Controls Try "Moving the left stick DOWN and pressing SELECT+START enables ANALOG mode
- Do emulators work by translating assembly to host machine assembly, or by simulating hardware?
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Complete Decompilation Projects with buildable PC Ports?
Driver 2 has been reverse engineered and is playable: https://github.com/OpenDriver2/REDRIVER2
What are some alternatives?
re3 - GTA III, Vice City [UnavailableForLegalReasons - Repository access blocked]
ret-sync - ret-sync is a set of plugins that helps to synchronize a debugging session (WinDbg/GDB/LLDB/OllyDbg2/x64dbg) with IDA/Ghidra/Binary Ninja disassemblers.
OPHD - OutpostHD - Open source remake of Sierra On-Line's Outpost
OpenGothic - Reimplementation of Gothic 2 Notr
dmca - Repository with text of DMCA takedown notices as received. GitHub does not endorse or adopt any assertion contained in the following notices. Users identified in the notices are presumed innocent until proven guilty. Additional information about our DMCA policy can be found at
Medal-Of-Honor-PSX-File-Viewer - A set of tools to open and view files from the PSX games Medal Of Honor And Medal Of Honor:Underground.
SanAndreasUnity - Open source reimplementation of GTA San Andreas game engine in Unity
OpenTESArena - Open-source re-implementation of The Elder Scrolls: Arena.
TR2Main - Tomb Raider II Injector Dynamic Library
V.Rainbomizer - Randomizers for Grand Theft Auto: V
OpenSAGE - OpenSAGE is a free, open source re-implementation of SAGE, the 3D real time strategy (RTS) engine used in Command & Conquer: Generals and other RTS titles from EA Pacific. Written in C#. Not affiliated with EA.