OpenFrameworks
Whisky
OpenFrameworks | Whisky | |
---|---|---|
43 | 32 | |
9,785 | 10,179 | |
0.3% | 5.5% | |
9.3 | 9.5 | |
4 days ago | 12 days ago | |
C++ | Swift | |
GNU General Public License v3.0 or later | GNU General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
OpenFrameworks
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Resolume
Not exactly VJ, but could be used for it. https://openframeworks.cc
- VVVV – A Hybrid Visual/Textual Development Environment
- Valve Says Counter-Strike 2 for macOS Not Happening, There Aren't Enough Players
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I'm starting to get tired
Since you have C# experience, take this time to learn more about C++ while you continue to look. While yes, it is very easy to write bad code, it's not a huge deal since you just graduated and are just hacking around. Plus there are a lot of helpers these days to make writing bad code a little less likely.A former mentor of mine gifted me "C++ Without Fear" by Brian Overland which I can recommend. It's not too expensive, I think it was $25 or something like that, likely less used. Also comes in E-book form.If you'd like a gentler introduction to C++, may I recommend openFrameworks?
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UI framework with C++ simulation.
Have you come across openFrameworks (https://openframeworks.cc/) or Cinder (https://libcinder.org/)?
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Looking for a C++ 2D/3D rendering engine/api.
Not sure it checks all your boxes, but check openFrameworks?
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I know C++. What game engine should I use?
I recently heard of openFrameworks which should make it pretty easy to make your game. It handles putting together a bunch of other libraries and window management so you can focus on drawing some shapes on the screen and handling user input. Sounds like love2d but all C++.
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I just published a new art+code tutorial video walking thru making #generative #drawing with Catmull Rom curves in #openFrameworks
let me know if I can help out - also checkout the forum at openframeworks.cc - the people there are very friendly and helpful - especially with people that are completely new to oF...
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Nannou – An open-source creative-coding framework for Rust
I mean, https://www.libcinder.org and https://openframeworks.cc have been mainstays of the creative coding industry for a long time now. A Rust take on the problem shouldn't be too surprising.
- OpenFrameworks
Whisky
- Quickemu: Quickly run optimised Windows, macOS and Linux virtual machines
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Ask HN: State of gaming and it's developement on Apple Silicon
I don't think Apple really does much, at least nothing they've announced publicly.
However, Codeweavers (the company) makes Crossover, which can utilize GPT in its recent versions: https://www.codeweavers.com/crossover/
There is also Whisky, a FOSS app that uses Wine and GPT: https://github.com/Whisky-App/Whisky/ (unlike Codeweavers, it doesn't have per-game profiles, so you just have to look at its wiki and issues and try to get games to run on your own)
In my experience, neither is very good, and both are way more difficult to use than a real PC.
Maybe things will get better if the Apple VR headset spurs a game rush, but I doubt it will. In the meantime, I do all my Mac gaming on Geforce Now and it's been truly wonderful: https://www.nvidia.com/en-us/geforce-now/games/ You get a 4080 in the cloud for $20/mo, and no local heat or noise since the rendering happens remotely.
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Diablo IV coming soon to GeForce Now
(Not affiliated with any of these companies, I just really like GeForce Now and use it every day, and have waited a loooooooong time for this to happen, hoping that Microsoft will do us a solid. They finally did!)
Thanks to Microsoft's acquisition of Activision (and them handing cloud streaming rights over to Ubisoft [1]), Diablo IV will soon be coming to Nvidia's cloud streaming service, GeForce Now [2].
GeForce Now offloads rendering to the cloud and makes your computer/tablet/phone act as a thin client that just receives the rendered frames and sends back control inputs. It's similar to how Google's failed Stadia program works, except Nvidia's offering uses your existing Steam/Epic/Xbox/etc. library, offers much more powerful hardware, and utilizes a lot of Nvidia-specific optimizations that Stadia never had.
Between DLSS, Reflex, and the upcoming cloud G-Sync, the game will likely run better on in the cloud than many desktop gaming PCs. The GeForce Now Ultimate tier comes with a RTX 4080 GPU, which is out of reach for many gamers due to its high price.
This will also finally allow Mac gamers to play Diablo IV without Crossover (which has poor performance) or Whisky and GPT (which often breaks and stays broken for weeks at a time [3]). GFN has much more powerful GPUs than even a M3 Max.
For Linux or Steam Deck gamers, D4 is already Proton Gold rated and Steam Deck verified [4], but GeForce Now should allow you to play it on much higher graphics, using less battery, and without using the fans.
[1] https://www.theverge.com/2023/10/13/23915780/ubisoft-activis...
[2] https://blogs.nvidia.com/blog/CES-2024-geforce-now-activisio...
[3] https://github.com/Whisky-App/Whisky/issues/682
[4] https://www.protondb.com/app/2344520
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Apple's Push to Transform the Mac into a Gaming Paradise
Have you tried Apple Porting Toolkit? It’s able to get most of my Steam library working well (Cyberpunk and Halo for example). There is an app called Whisky that removes the hoops.
https://getwhisky.app/
- Whisky 2.2.1 (Wine wrapper for macOS)
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Accidentally tried to update Battle.net and now nothing works
https://github.com/Whisky-App/Whisky/issues/682
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[Tutorial] Running Windows Games using GPTK and Steam
Today you just go to https://getwhisky.app/ and grab the app.
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I just got a shiny new Macbook Pro with the M3 Pro chip. Can I play high-spec PC games?
Whisky is amazing. It uses an older — free — version of CrossOver (proprietary and commercial software built on Wine). I'm able to play GTA V on very high graphics settings with amazingly fluid fps on my M1 Pro, with DXVK enabled in Whisky!
- Most hackintoshible laptop with a good GPU?
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Mac Studio gaming performance
Whisky makes playing Windows games much more feasible with Apple's Game Porting Toolkit.
What are some alternatives?
Cinder - Cinder is a community-developed, free and open source library for professional-quality creative coding in C++.
HeroicGamesLauncher - A games launcher for GOG, Amazon and Epic Games for Linux, Windows and macOS.
Qt - Qt Base (Core, Gui, Widgets, Network, ...)
WineskinServer - Wineskin
JUCE - JUCE is an open-source cross-platform C++ application framework for desktop and mobile applications, including VST, VST3, AU, AUv3, LV2 and AAX audio plug-ins.
winetricks - Winetricks is an easy way to work around problems in Wine
processing - Source code for the Processing Core and Development Environment (PDE)
wine
SFML - Simple and Fast Multimedia Library
Harbor - A harbor for all your game *porting* activities (get it?)
Folly - An open-source C++ library developed and used at Facebook.
box64 - Box64 - Linux Userspace x86_64 Emulator with a twist, targeted at ARM64 Linux devices