open-monster-registry VS PixiJS

Compare open-monster-registry vs PixiJS and see what are their differences.

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open-monster-registry PixiJS
2 117
12 42,689
- 1.2%
0.0 9.9
over 2 years ago 3 days ago
Rust TypeScript
- MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

open-monster-registry

Posts with mentions or reviews of open-monster-registry. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-01-01.
  • The Open Monster Registry
    1 project | news.ycombinator.com | 1 Jan 2022
  • Ask HN: Who Wants to Collaborate?
    58 projects | news.ycombinator.com | 1 Jan 2022
    https://github.com/mrcampbell/open-monster-registry/blob/mai...

    I'm working on an Open Monster Project, based on the game mechanics of Pokemon, Final Fantasy, and others - but fully opensource, fan created, and IP nightmare free!

    I've worked on Pokemon Game implementations, algorithms, and have implemented it dozens of times, and feel like it's time we create a regulated system to allow others to build games from scratch with the least amount of friction possible.

PixiJS

Posts with mentions or reviews of PixiJS. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-07.

What are some alternatives?

When comparing open-monster-registry and PixiJS you can also consider the following projects:

mnm - mnm implements TMTP protocol. Let Internet sites message members directly, instead of unreliable, insecure email. Contributors welcome! (Server)

Konva - Konva.js is an HTML5 Canvas JavaScript framework that extends the 2d context by enabling canvas interactivity for desktop and mobile applications.

megadetector-gui - A desktop application that makes using MegaDetector's model easier

Phaser - Phaser is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering. [Moved to: https://github.com/phaserjs/phaser]

todomvc - Helping you select an MV* framework - Todo apps for React.js, Ember.js, Angular, and many more

react-canvas - High performance <canvas> rendering for React components

dragonfly - Speech recognition framework allowing powerful Python-based scripting and extension of Dragon NaturallySpeaking (DNS), Windows Speech Recognition (WSR), Kaldi and CMU Pocket Sphinx

A-Frame - :a: Web framework for building virtual reality experiences.

Leaflet.PixiOverlay - Bring Pixi.js power to Leaflet maps

cocos2d-html5 - Cocos2d for Web Browsers. Built using JavaScript.

box2d-wasm - Box2D physics engine compiled to WebAssembly. Supports TypeScript and ES modules.

EaselJS - The Easel Javascript library provides a full, hierarchical display list, a core interaction model, and helper classes to make working with the HTML5 Canvas element much easier.