open-brush
ViRe
open-brush | ViRe | |
---|---|---|
50 | 5 | |
742 | 163 | |
2.2% | - | |
9.1 | 0.0 | |
7 days ago | 3 months ago | |
C# | C# | |
Apache License 2.0 | GNU General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
open-brush
-
Squarespace Enters Definitive Agreement to Acquire Google Domains Assets
Wasn’t developed in-house.
Open sourced 3 years ago. https://openbrush.app
-
Is it more performant to build the entire scene in Blender?
I work on Open Brush: https://openbrush.app/
-
VR painting recommendations?
An always-free, open source, continuation of Tilt Brush? https://openbrush.app/
- Open-Source VR projects
- Free vr painting/drawing app?
-
Summer's elf - Virtual reality painting
Probably Open Brush https://openbrush.app/ - good news, it's free!
- Open Brush v2.0 Released Yesterday - Pico APK Build Available Here - Passthrough Function Still Not Working
-
Open Brush v2.0 releases today, including features like passthrough and layers support, all for free!
Working Pico builds available through Open Brush devs Github here https://github.com/icosa-gallery/open-brush/releases/tag/2.0.0
Open Brush is in development for Pico, hopefully won’t be too long now! If you’re comfortable with sideloading, non-passthrough apks are available from https://github.com/icosa-gallery/open-brush/releases/tag/2.0.0
ViRe
-
Can anyone recommend a cheap way to motion capture with unity?
Not sure if it's still active, but you could check out ViRe: https://github.com/TrackLab/ViRe
-
Cheap MO Cap? is that even a thing?
ViRe: Another VR system. Only tracks head and hand positions, but that means you can use it with a basic VR system. Results are a bit janky, but useable. If you need more than the very limited head/hand tracking, you'll have to supplement it with another animation source.
-
I used Unity to develop a free, open source VR Motion Capture system to record accurate animations with a simple VR System!
The direct Link for the Release: https://github.com/TrackLab/ViRe/releases
-
I developed a free, open source VR Motion Capture system to record accurate animations with a simple VR System!
ViRe on GitHub: https://github.com/TrackLab/ViRe
-
I used Unity to create a free, open source VR motion capture system! If you need to record animations, and have a VR system, you can now use this program (ViRe) to record movements!
Or if you want the download directly, here is the GitHub: https://github.com/TrackLab/ViRe
What are some alternatives?
tilt-brush
VirtualMotionCapture - VRゲーム中にモデルをコントロール
unity-webxr-export - Develop and export WebXR experiences using Unity WebGL
Kerbal-VR - An add-on for Kerbal Space Program (KSP) to enable virtual reality.
OculusQuestMixedRealityForiOS - Mixed Reality app for iOS
Space-Engineers-VR - 🖥 A plug and play Space Engineers VR mod featuring motion controls, 6 DOF and more!
stardust-SDK - Stardust SDK and sample app for Unity
arc-vr - ARC-VR is a Unity framework/toolbox intended for the development of psychology studies in VR
SdfVfxSamples - Unity VFX Graph samples with SDF (signed distance field)
MapsSDK-Unity - This repository contains samples, documentation, and supporting scripts for Maps SDK, a Microsoft Garage project.
art-DCGAN - Modified implementation of DCGAN focused on generative art. Includes pre-trained models for landscapes, nude-portraits, and others.
EasyVirtualMotionCaptureForUnity - VMCProtocol Receiver asset for Unity. Easy to use! / バーチャルモーションキャプチャーなどVMCProtocolを受信してUnityに反映するスクリプトです。