Is it more performant to build the entire scene in Blender?

This page summarizes the projects mentioned and recommended in the original post on /r/Unity3D

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  • glTF

    glTF – Runtime 3D Asset Delivery

  • Search animation related topics, like skinning and weights. This is constantly debated. As for the compression it is just standard with the format, there are some old topics on it.

  • open-brush

    Open Brush is the open source, community led evolution of Tilt Brush! Forked from https://github.com/googlevr/tilt-brush

  • I work on Open Brush: https://openbrush.app/

  • WorkOS

    The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.

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NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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